Evaluation metrics for intelligent generation of graphical game assets: a systematic survey-based framework

K Fukaya, D Daylamani-Zad… - IEEE Transactions on …, 2024 - ieeexplore.ieee.org
Generative systems for graphical assets have the potential to provide users with high quality
assets at the push of a button. However, there are many forms of assets, and many …

Intelligent generation of graphical game assets: A conceptual framework and systematic review of the state of the art

K Fukaya, D Daylamani-Zad, H Agius - arXiv preprint arXiv:2311.10129, 2023 - arxiv.org
Procedural content generation (PCG) can be applied to a wide variety of tasks in games,
from narratives, levels and sounds, to trees and weapons. A large amount of game content is …

CMFAN: Cross-Modal Feature Alignment Network for Few-Shot Single-View 3D Reconstruction

L Lai, J Chen, Z Zhang, G Lin… - IEEE Transactions on …, 2024 - ieeexplore.ieee.org
Few-shot single-view 3D reconstruction learns to reconstruct the novel category objects
based on a query image and a few support shapes. However, since the query image and the …

3D estimation of single-view 2d images using shape priors and transfer learning

MA Shoukat, AB Sargano, L You, Z Habib - Multimedia Tools and …, 2024 - Springer
Humans possess a natural ability to infer the three-dimensional (3D) structure of a scene by
leveraging prior knowledge and visual understanding. Conversely, computers face …

Zero-Shot Single-View Point Cloud Reconstruction via Cross-Category Knowledge Transferring

L Lai, J Chen, Q Wu - IEEE Transactions on Multimedia, 2023 - ieeexplore.ieee.org
Single-view point cloud reconstruction aims to generate a 3D point cloud of an object given
one 2D image taken from an arbitrary viewpoint. Most previous works assume that all the …

[PDF][PDF] Enhancing Point Cloud Generation From Various Information Sources by Applying Geometry-aware Folding Operation

Y Lin - 2022 - utd-ir.tdl.org
A plethora of cutting-edge computer vision and graphic applications, such as Augmented
Reality (AR), Virtual Reality (VR), automatic vehicles, and robotics, require rapid creation …