Educational robotics: Platforms, competitions and expected learning outcomes
S Evripidou, K Georgiou, L Doitsidis… - IEEE …, 2020 - ieeexplore.ieee.org
Motivated by the recent explosion of interest around Educational Robotics (ER), this paper
attempts to re-approach this area by suggesting new ways of thinking and exploring the …
attempts to re-approach this area by suggesting new ways of thinking and exploring the …
The role of learning theory in child-computer interaction-a semi-systematic literature review
In this paper, we explore the role of learning theory in the Child-computer interaction (CCI)
community's leading venues: the Interaction Design and Children (IDC) conference and the …
community's leading venues: the Interaction Design and Children (IDC) conference and the …
The TangibleK robotics program: Applied computational thinking for young children.
MU Bers - Early Childhood Research & Practice, 2010 - ERIC
This article describes the TangibleK robotics program for young children. Based on over a
decade of research, this program is grounded on the belief that teaching children about the …
decade of research, this program is grounded on the belief that teaching children about the …
Comparing the use of tangible and graphical programming languages for informal science education
Much of the work done in the field of tangible interaction has focused on creating tools for
learning; however, in many cases, little evidence has been provided that tangible interfaces …
learning; however, in many cases, little evidence has been provided that tangible interfaces …
Interaction design and children
JP Hourcade - … and Trends® in Human–Computer Interaction, 2008 - nowpublishers.com
Children are increasingly using computer technologies as reflected in reports of computer
use in schools in the United States. Given the greater exposure of children to these …
use in schools in the United States. Given the greater exposure of children to these …
Tangible interaction and learning: the case for a hybrid approach
Research involving tangible interaction and children has often focused on how tangibles
might support or improve learning compared to more traditional methods. In this paper, we …
might support or improve learning compared to more traditional methods. In this paper, we …
Computational thinking and educational robotics integrated into project-based learning
In the context of the science, technology, engineering, arts and mathematics disciplines in
education, subjects tend to use contextualized activities or projects. Educational robotics …
education, subjects tend to use contextualized activities or projects. Educational robotics …
Educational robots driven by tangible programming languages: A review on the field
T Sapounidis, S Demetriadis - Educational Robotics in the Makers Era 1, 2017 - Springer
This paper presents a comprehensive literature review on tangible programming languages
which are designed to program real robots and robotic mechanisms. Tangible programming …
which are designed to program real robots and robotic mechanisms. Tangible programming …
Makerwear: A tangible approach to interactive wearable creation for children
M Kazemitabaar, J McPeak, A Jiao, L He… - Proceedings of the …, 2017 - dl.acm.org
Wearable construction toolkits have shown promise in broadening participation in
computing and empowering users to create personally meaningful computational designs …
computing and empowering users to create personally meaningful computational designs …
Enabling collaboration in learning computer programing inclusive of children with vision impairments
We investigate how technology can support collaborative learning by children with mixed-
visual abilities. Responding to a growing need for tools inclusive of children with vision …
visual abilities. Responding to a growing need for tools inclusive of children with vision …