Educational gaming for pharmacy students–design and evaluation of a diabetes-themed escape room

HN Eukel, JE Frenzel, D Cernusca - American journal of pharmaceutical …, 2017 - Elsevier
Objective. To design an educational game that will increase third-year professional
pharmacy students' knowledge of diabetes mellitus disease management and to evaluate …

Design‐based research: Studying the effects of an escape room on students' knowledge and perceptions

JE Frenzel, D Cernusca, C Marg… - Journal of the …, 2020 - Wiley Online Library
Abstract Introduction Faculty from North Dakota State University School of Pharmacy
developed a team‐based, live game to create a synergy between the educational benefit of …