Gamification in freight transportation: extant corpus and future agenda

AC Tomé Klock, E Wallius, J Hamari - International Journal of Physical …, 2021 - emerald.com
Purpose Several freight operations rely on human cognition and behavior. Tackling these
aspects, gamification transforms activities to resemble game-like experiences. Since the …

Classifying games in container terminal logistics field: A systematic review

NKG Nasution, X Jin, IK Singgih - Entertainment Computing, 2022 - Elsevier
Our study generates a review of serious games in the container terminal logistics field.
Serious games deliver certain knowledge to the user and improve the user's understanding …

[HTML][HTML] Introducing a mobility on demand system to prospective users with the help of a serious game

A König, N Kowala, J Wegener… - Transportation Research …, 2019 - Elsevier
Sustainable mobility concepts are challenged to create a positive users' attitude and a high
willingness-to-use to be adopted and survive on the market. Prospective users must not …

Assessment of Hybrid Board Game-Based Learning Outcomes Using the Beatty Theoretical Framework

AM Onencan - Simulation Gaming. Applications for Sustainable Cities …, 2018 - Springer
Hybrid board games draw benefits from both the digital and physical worlds. They increase
social interaction and provide an enjoyable, seamless experience. Nevertheless, hybrid …

Digital versus analogue multiplayer gaming: comparing learning outcomes

S Kurapati, G Bekebrede, H Lukosch… - Neo-Simulation and …, 2019 - Springer
In this study, we explore the similarities and differences in learning effects produced by
playing a digital and an analogue version of the disruption management game for container …

Design considerations for building a scalable digital version of a multi-player educational board game for a MOOC in logistics and transportation

H Lukosch, S Kurapati, G Bekebrede… - Games and Learning …, 2016 - Springer
With more flexible and large-scale learning environments, new design requirements for
games emerge. Massive Open Online Courses (MOOCs) are one of the most important …

Beiträge zum Europäischen Planspielforum 2021

M Freese, HK Lukosch - Planspiele-Erkenntnisse aus Praxis und …, 2022 - books.google.com
The publication of a Special Simulation and Gaming Issue on Facilitation in 2021 as well as
the organization of the 33rd European Simulation and Gaming Forum in 2021 with a strong …

The perspective of using the educational and scientific crises management center of the Bauman Moscow State Technical University in the interests of the space …

VV Tatarinov - AIP Conference Proceedings, 2019 - pubs.aip.org
The article discusses Situational Awareness in relation to the space industry. A new scheme
of the Situational Awareness model has been proposed. The necessity and possibility of …