Gamification in tourism and hospitality research in the era of digital platforms: a systematic literature review
Purpose The present study aims to synthesize and conceptualize, through a systematic
literature review (SLR), the current state of gamification knowledge in the tourism and …
literature review (SLR), the current state of gamification knowledge in the tourism and …
Using nature elements in mobile AR for education with children
I Alakärppä, E Jaakkola, J Väyrynen… - Proceedings of the 19th …, 2017 - dl.acm.org
We present a concept, prototype and in-the-wild evaluation of a mobile augmented reality
(AR) application in which physical items from nature are used as AR markers. By blending …
(AR) application in which physical items from nature are used as AR markers. By blending …
[HTML][HTML] Design and evaluation of an augmented reality game for cybersecurity awareness (CybAR)
H Alqahtani, M Kavakli-Thorne - Information, 2020 - mdpi.com
The number of damaging cyberattacks is increasing exponentially due in part to lack of user
awareness of risky online practices, such as visiting unsafe websites, ignoring warning …
awareness of risky online practices, such as visiting unsafe websites, ignoring warning …
Augmented reality via expert demonstration authoring (AREDA)
B Bhattacharya, EH Winer - Computers in Industry, 2019 - Elsevier
Augmented Reality (AR) has in the past decade shown great potential in manufacturing,
specifically AR guided assembly. This is the use of AR to provide product assembly …
specifically AR guided assembly. This is the use of AR to provide product assembly …
Designing math trails for enhanced by mobile learning realistic mathematics education in primary education
G Fesakis, P Karta, K Kozas - 2018 - learntechlib.org
Seeking a systematic combination of the pedagogical model of m-learning with the Realistic
Mathematics Education (RME) approach, this study concerns the use of math trail as a …
Mathematics Education (RME) approach, this study concerns the use of math trail as a …
Interactive augmented reality pop-up book with natural gesture interaction for handheld
Hologram can record and reconstruct or playback an optical wavefront on the hologram
plane. It uses interference between two waves, an object wave from the object to be …
plane. It uses interference between two waves, an object wave from the object to be …
The math trail as a learning activity model for m-learning enhanced realistic mathematics education: A case study in primary education
G Fessakis, P Karta, K Kozas - Teaching and Learning in a Digital World …, 2018 - Springer
Seeking a systematic combination of the pedagogical model of m-learning with the Realistic
Mathematics Education (RME) approach, this study concerns the use of math trail as a …
Mathematics Education (RME) approach, this study concerns the use of math trail as a …
Literary myths in mixed reality
M Vassiliadi, S Sylaiou… - Frontiers in Digital …, 2018 - frontiersin.org
It is well-known that the Decadent movement in European literature (fin de siècle) depends
on the narrative of the antiquity, as it is revealed from the discoveries of archeology in the …
on the narrative of the antiquity, as it is revealed from the discoveries of archeology in the …
Virtual reality vs pancake environments: A comparison of interaction on immersive and traditional screens
R Holder, M Carey, P Keir - … , Virtual Reality, and Computer Graphics: 7th …, 2020 - Springer
Virtual Reality environments provide an immersive experience for the user. Since humans
see the real world in 3D, being placed in a virtual environment allows the brain to perceive …
see the real world in 3D, being placed in a virtual environment allows the brain to perceive …
Trials of the Acropolis: Teaching Greek mythology using virtual reality and game based learning
P Chintiadis, I Kazanidis, A Tsinakos - Interactive mobile communication …, 2018 - Springer
The evolution of learning environments is huge in recent years in the fields of mobile,
blended learning and telecommunication technologies. Many courses are using VR tools to …
blended learning and telecommunication technologies. Many courses are using VR tools to …