Recognition, prediction, and planning for assisted teleoperation of freeform tasks
K Hauser - Autonomous Robots, 2013 - Springer
The approach of inferring user's intended task and optimizing low-level robot motions has
promise for making robot teleoperation interfaces more intuitive and responsive. But most …
promise for making robot teleoperation interfaces more intuitive and responsive. But most …
No more bricolage! Methods and tools to characterize, replicate and compare pointing transfer functions
Transfer functions are the only pointing facilitation technique actually used in modern
graphical interfaces involving the indirect control of an on-screen cursor. But despite their …
graphical interfaces involving the indirect control of an on-screen cursor. But despite their …
Optimizing the timing of intelligent suggestion in virtual reality
Intelligent suggestion techniques can enable low-friction selection-based input within virtual
or augmented reality (VR/AR) systems. Such techniques leverage probability estimates from …
or augmented reality (VR/AR) systems. Such techniques leverage probability estimates from …
ThumbSpace: generalized one-handed input for touchscreen-based mobile devices
AK Karlson, BB Bederson - … Interaction–INTERACT 2007: 11th IFIP TC 13 …, 2007 - Springer
In this paper, we present ThumbSpace, a software-based interaction technique that provides
general one-handed thumb operation of touchscreen-based mobile devices. Our goal is to …
general one-handed thumb operation of touchscreen-based mobile devices. Our goal is to …
Probabilistic pointing target prediction via inverse optimal control
Numerous interaction techniques have been developed that make" virtual" pointing at
targets in graphical user interfaces easier than analogous physical pointing tasks by …
targets in graphical user interfaces easier than analogous physical pointing tasks by …
Now you can compete with anyone: Balancing players of different skill levels in a first-person shooter game
R Vicencio-Moreira, RL Mandryk… - Proceedings of the 33rd …, 2015 - dl.acm.org
When player skill levels differ widely in a competitive First-Person Shooter (FPS) game,
enjoyment suffers: weaker players become frustrated and stronger players become less …
enjoyment suffers: weaker players become frustrated and stronger players become less …
Target assistance for subtly balancing competitive play
S Bateman, RL Mandryk, T Stach… - Proceedings of the SIGCHI …, 2011 - dl.acm.org
In games where skills such as targeting are critical to winning, it is difficult for players with
different skill levels to have a competitive and engaging experience. Although several …
different skill levels to have a competitive and engaging experience. Although several …
Bayesian intent prediction in object tracking using bridging distributions
In several application areas, such as human computer interaction, surveillance and defence,
determining the intent of a tracked object enables systems to aid the user/operator and …
determining the intent of a tracked object enables systems to aid the user/operator and …
DynaSpot: speed-dependent area cursor
We present DynaSpot, a new technique for acquiring targets based on the area cursor.
DynaSpot couples the cursor's activation area with its speed, behaving like a point cursor at …
DynaSpot couples the cursor's activation area with its speed, behaving like a point cursor at …
Multimodal intelligent eye-gaze tracking system
This article presents a series of user studies to develop a new eye-gaze tracking–based
pointing system. We developed a new target prediction model that works for different input …
pointing system. We developed a new target prediction model that works for different input …