Augmented reality marketing in hospitality and tourism: a guide for researchers and managers
MC tom Dieck, DID Han… - International Journal of …, 2024 - emerald.com
Purpose The hospitality and tourism industry is strongly influenced by new and immersive
technologies, such as augmented reality (AR), to enhance customer experiences across a …
technologies, such as augmented reality (AR), to enhance customer experiences across a …
Virtual reality and augmented reality technologies in gastronomy: A review
BG Çöl, M İmre, S Yıkmış - Efood, 2023 - Wiley Online Library
With the rapid development of technology today, people have to develop appropriate
devices to keep up with the changes. The world of gastronomy has been impacted by the …
devices to keep up with the changes. The world of gastronomy has been impacted by the …
Creating location-based augmented reality games and immersive experiences for touristic destination marketing and education
The aim of this paper is to present an approach that utilizes several mixed reality
technologies for touristic promotion and education. More specifically, mixed reality …
technologies for touristic promotion and education. More specifically, mixed reality …
A virtual experiment for learning the principle of Daniell cell based on augmented reality
W Tarng, YJ Lin, KL Ou - Applied Sciences, 2021 - mdpi.com
Chemistry is a science emphasizing both theory and experimentation. After learning the
theoretical knowledge, experimental operation can help students understand chemical …
theoretical knowledge, experimental operation can help students understand chemical …
The intention of consumers to use augmented reality apps in gastronomy–case of Málaga
V Calderón-Fajardo, MJ Carrasco-Santos… - Current Issues in …, 2023 - Taylor & Francis
The intention of consumers to use mobile applications with augmented reality is analyzed in
order to assess which variables have the greatest influence on their use by consumers. The …
order to assess which variables have the greatest influence on their use by consumers. The …
Conceptual Framework and Prospective Analysis of EU Tourism Data Spaces
This article delves deeply into the burgeoning field of Tourism Data Spaces (TDS) in Europe,
focusing on how technologies like Big Data and IoT are redefining the tourism sector. This …
focusing on how technologies like Big Data and IoT are redefining the tourism sector. This …
Leveraging gamification for tourism marketing activities: Toward a comprehensive conceptual model
Gamification has become one of the most effective ways to generate customer engagement.
However, there needs to be more structured research on the drivers of the adoption and …
However, there needs to be more structured research on the drivers of the adoption and …
Solving tourism management challenges by means of mobile augmented reality applications
A Ghandour, A Kintonova, N Demidchik… - International Journal of …, 2021 - igi-global.com
The purpose of the present article was to examine the use of mobile augmented reality
technologies in the process of planning and organizing tourist activities. The analysis of the …
technologies in the process of planning and organizing tourist activities. The analysis of the …
New Frontiers in Tourism and Hospitality Research: An Exploration of Current Trends and Future Opportunities
Y El Archi, B Benbba - International Conference on Modern Trends in …, 2024 - Springer
The global economy depends heavily on the tourism and hospitality industries, and research
in these fields has grown and changed significantly in recent years. With an emphasis on …
in these fields has grown and changed significantly in recent years. With an emphasis on …
[PDF][PDF] Pose estimation algorithm for mobile augmented reality based on inertial sensor fusion.
MS Alam, MA Morshidi, TS Gunawan… - … Journal of Electrical …, 2022 - researchgate.net
Augmented reality (AR) applications have become increasingly ubiquitous as it integrates
virtual information such as images, 3D objects, video, and more to the real world, which …
virtual information such as images, 3D objects, video, and more to the real world, which …