Exploring the user-avatar relationship in videogames: A systematic review of the Proteus effect

K Szolin, DJ Kuss, FM Nuyens… - Human–Computer …, 2023 - Taylor & Francis
Since their commercial introduction in the 1970s, videogames have become an increasingly
popular form of entertainment leading to the multi-billion-pound industry seen today (Juniper …

Emerging immersive communication systems: overview, taxonomy, and good practices for QoE assessment

P Pérez, E Gonzalez-Sosa, J Gutiérrez… - Frontiers in Signal …, 2022 - frontiersin.org
Several technological and scientific advances have been achieved recently in the fields of
immersive systems (eg, 360-degree/multiview video systems, augmented/mixed/virtual …

[图书][B] Immersive analytics

K Marriott, F Schreiber, T Dwyer, K Klein, NH Riche… - 2018 - books.google.com
Immersive Analytics is a new research initiative that aims to remove barriers between
people, their data and the tools they use for analysis and decision making. Here the aims of …

Immersive analytics: An introduction

T Dwyer, K Marriott, T Isenberg, K Klein, N Riche… - Immersive …, 2018 - Springer
Immersive Analytics is a new research initiative that aims to remove barriers between
people, their data and the tools they use for analysis and decision making. Here we clarify …

Homuncular flexibility in virtual reality

AS Won, J Bailenson, J Lee… - Journal of Computer …, 2015 - academic.oup.com
Immersive virtual reality allows people to inhabit avatar bodies that differ from their own, and
this can produce significant psychological and physiological effects. The concept of …

Depression, internet gaming disorder, and the moderating effect of the gamer-avatar relationship: An exploratory longitudinal study

TL Burleigh, V Stavropoulos, LWL Liew… - International Journal of …, 2018 - Springer
Research into Internet gaming disorder (IGD) literature largely uses cross-sectional designs
and seldom examines gaming context-related factors. Therefore, the present study …

Avatars are (sometimes) people too: Linguistic indicators of parasocial and social ties in player–avatar relationships

J Banks, ND Bowman - New Media & Society, 2016 - journals.sagepub.com
As principal links between players and many gameworlds, avatars are of central importance
in understanding human behavior and communication in play. In particular, the connection …

Avatar design in Metaverse: the effect of avatar-user similarity in procedural and creative tasks

R Zhu, C Yi - Internet Research, 2024 - emerald.com
Purpose Through the lens of self-perception theory, this paper investigates how avatar
design (ie avatar user similarity) affects users' self-awareness and shapes their task …

Defining presence

M Lombard, MT Jones - … in media: Telepresence theory, measurement & …, 2015 - Springer
The concept of presence has become the focus of an increasing amount of attention in both
academic and public forums, but scholars have developed divergent and overlapping …

Leveling up on stereotype threat: The role of avatar customization and avatar embodiment

R Ratan, YJ Sah - Computers in Human Behavior, 2015 - Elsevier
Digital games often benefit players, whether in learning, health, or simply entertainment, but
some game design elements (eg, avatars) potentially disadvantage certain social groups …