[HTML][HTML] Gamification and older adults: Opportunities for gamification to support health promotion initiatives for older adults in the context of COVID-19
BK White, A Martin, J White - The Lancet Regional Health–Western …, 2023 - thelancet.com
The COVID-19 pandemic has increased reliance on digital service delivery, including the
delivery of health promotion initiatives. Health promotion interventions need to carefully …
delivery of health promotion initiatives. Health promotion interventions need to carefully …
[HTML][HTML] Meaningful learning: motivations of older adults in serious games
Social sustainability is the generation of significant behaviors through balanced levels of
education, learning and awareness so that the population has a good standard of living …
education, learning and awareness so that the population has a good standard of living …
Recent issues of elderly intergenerational instructional strategies: a scoping review
This scoping review investigates instructional strategies implemented in recent studies to
enhance the digital application usage experience for the elderly, addressing emerging …
enhance the digital application usage experience for the elderly, addressing emerging …
[PDF][PDF] Desain User Interface Game Fairplay Poker Menggunakan Metode Ucd (User Centered Design)
H Bastian, GE Saputro… - … J. Desain Komun …, 2021 - pdfs.semanticscholar.org
Salah satu permainan di Indonesia yang menjadi kegemaran adalah bermain game Poker.
Poker merupakan permainan kartu aturan yang dapat dimainkan secara langsung maupun …
Poker merupakan permainan kartu aturan yang dapat dimainkan secara langsung maupun …
Design and evaluation of an exergame system to assist knee disorders patients' rehabilitation based on gesture interaction
G Wang, B Zhu, Y Fan, M Wu, X Wang, H Zhang… - … Information Science and …, 2022 - Springer
We designed a knee rehabilitation exercise game (Exergame) for home-based rehabilitation
of patients with knee disorders. The system includes three functional components: knee …
of patients with knee disorders. The system includes three functional components: knee …
Older adults and use of video games
S Pinazo-Hernandis, R Redolat, AV Martin… - … European Journal of …, 2024 - Taylor & Francis
Digital technologies are having a profound impact on all aspects of our lives and are driving
major societal changes. The use of information and communication technologies in …
major societal changes. The use of information and communication technologies in …
A framework to incentivize the use of augmented reality in daily lives of older adults
C Eichhorn, DA Plecher, D Bamberger… - … Conference on Human …, 2023 - Springer
Based on guidelines extracted from research and experiences with older adults, four
individual applications incorporating Augmented Reality (AR) to improve Activities of Daily …
individual applications incorporating Augmented Reality (AR) to improve Activities of Daily …
[HTML][HTML] Improving the Social Connectedness of Older Adults Through Digital Social Gaming-A Pilot Study
Background Digital social interventions for older adults have become increasingly important
due to their flexibility and potential to reduce loneliness. Digital games provide easy and fun …
due to their flexibility and potential to reduce loneliness. Digital games provide easy and fun …
Connecting in-game performance, need satisfaction, and psychological well-being: A comparison of older and younger players in World of Tanks
The need satisfaction and psychological benefits derived from gameplay are generally
understudied for older video game players. This study connects the Self-Determination …
understudied for older video game players. This study connects the Self-Determination …
Age and gender differences in mobile game acceptance amongst older adults
This study aimed to explore age and gender differences in older adults' mobile game
acceptance. Factors affecting older adults' game attitudes towards playing mobile games …
acceptance. Factors affecting older adults' game attitudes towards playing mobile games …