Gaming for Earth: Serious games and gamification to engage consumers in pro-environmental behaviours for energy efficiency
L Morganti, F Pallavicini, E Cadel, A Candelieri… - Energy Research & …, 2017 - Elsevier
Serious games and gamification to engage consumers in pro-environmental behaviours for
energy efficiency are in their infancy. To date, despite growing interest and some initial …
energy efficiency are in their infancy. To date, despite growing interest and some initial …
Engagement in digital entertainment games: A systematic review
Since their introduction over 40 years ago, digital entertainment games have become one of
the most popular leisure activities globally. While digital games clearly provide highly …
the most popular leisure activities globally. While digital games clearly provide highly …
Developing a sustainable environment based on augmented reality to educate adolescents about the dangers of electronic gaming addiction
The expansion of the use of electronic games has led to a surge in the rates of gaming
addiction among adolescents. Electronic games addiction (EGA) presents, of course …
addiction among adolescents. Electronic games addiction (EGA) presents, of course …
Ergen ve genç erişkinlerde dijital oyun bağımlılığı: Güncel bir bakış
Ergen ve genç erişkinlerin önceleri parklarda ve sokaklarda yaşadıkları oyun etkinlikleri, son
yıllarda evlerde ya da internet/oyun salonlarında, bilgisayar başında gerçekleştirilen sanal …
yıllarda evlerde ya da internet/oyun salonlarında, bilgisayar başında gerçekleştirilen sanal …
Development and validation of a game addiction scale for adolescents
The aim of this study was to develop and validate a scale to measure computer and
videogame addiction. Inspired by earlier theories and research on game addiction, we …
videogame addiction. Inspired by earlier theories and research on game addiction, we …
Online gaming addiction: The role of sensation seeking, self-control, neuroticism, aggression, state anxiety, and trait anxiety
M Mehroof, MD Griffiths - Cyberpsychology, behavior, and social …, 2010 - liebertpub.com
Research into online gaming has steadily increased over the last decade, although
relatively little research has examined the relationship between online gaming addiction and …
relatively little research has examined the relationship between online gaming addiction and …
Online game addiction among adolescents: motivation and prevention factors
Online game addiction has become a common phenomenon that affects many individuals
and societies. In this study we rely on the functionalist perspective of human behavior and …
and societies. In this study we rely on the functionalist perspective of human behavior and …
Social interactions in massively multiplayer online role-playing gamers
H Cole, MD Griffiths - Cyberpsychology & behavior, 2007 - liebertpub.com
To date, most research into massively multiplayer online role-playing games (MMORPGs)
has examined the demographics of play. This study explored the social interactions that …
has examined the demographics of play. This study explored the social interactions that …
The role of context in online gaming excess and addiction: Some case study evidence
MD Griffiths - International journal of mental health and addiction, 2010 - Springer
Research into online gaming addiction is a relatively new area of psychological study.
Furthermore, there are studies that have claimed that online gaming addiction may be …
Furthermore, there are studies that have claimed that online gaming addiction may be …
School-based prevention for adolescent internet addiction: Prevention is the key. A systematic literature review
MA Throuvala, MD Griffiths… - Current …, 2019 - ingentaconnect.com
Adolescents' media use represents a normative need for information, communication,
recreation and functionality, yet problematic Internet use has increased. Given the arguably …
recreation and functionality, yet problematic Internet use has increased. Given the arguably …