Gamification and game based learning for vocational education and training: A systematic literature review
F Dahalan, N Alias, MSN Shaharom - Education and Information …, 2024 - Springer
Games have been used as a learning tool for centuries. Gamification and game-based
learning are becoming more prominent in educational settings for several reasons. When it …
learning are becoming more prominent in educational settings for several reasons. When it …
Gamification in Higher Education: Analysis of Your Strengths and Weaknesses
VA Giráldez, R Navarro-Patón… - … of Research on the …, 2022 - igi-global.com
This chapter addresses the elements to consider for creating a gamified learning
environment in higher education, specifically in the university classroom. It investigates …
environment in higher education, specifically in the university classroom. It investigates …
CHALLENGES AND GENDER DIFFERENCES IN IMPLEMENTING GAMIFICATION APPROACH AMONG VOCATIONAL COLLEGE LECTURERS IN MALAYSIA
M Omar, DF Ali… - Journal of Nusantara …, 2023 - journal.unisza.edu.my
Background and Purpose: Gamification is a teaching and learning approach that is gaining
popularity among teachers as a way to make classroom learning more enjoyable and …
popularity among teachers as a way to make classroom learning more enjoyable and …
Gamification as a methodological strategy in university students
KMA Escalante, LSR Baca, CEG Cedeño… - Journal of …, 2022 - pnrjournal.com
The objective of the study was to review the bibliography related to gamification strategies in
students, from a didactic-pedagogical perspective. In the current context, more creative …
students, from a didactic-pedagogical perspective. In the current context, more creative …
[HTML][HTML] Специфика понимания детерминант успеха профессиональной подготовки студентами—будущими психологами
ОБ Полякова, ТИ Бонкало - Ярославский педагогический …, 2023 - cyberleninka.ru
Верное понимание детерминант успеха с весомой долей внутренней составляющей,
то есть интериоризации успеха при наличии адекватной учебно-профессиональной …
то есть интериоризации успеха при наличии адекватной учебно-профессиональной …
El uso de la gamificación en la educación superior para mejorar el aprendizaje y la motivación.
JAA Alcívar, ÁMO Chicaiza, EMM Manobanda… - Reincisol., 2024 - reincisol.com
La presente investigación se propuso explorar el impacto de la gamificación y las
actividades interactivas en línea en los procesos de enseñanza y aprendizaje en la …
actividades interactivas en línea en los procesos de enseñanza y aprendizaje en la …
ENHANCING LEARNING AND MOTIVATION: EXPLORING THE IMPACT OF EDUCATIONAL BREAKOUT GAMIFICATION IN VOCATIONAL TRAINING
I Montero - ICERI2023 Proceedings, 2023 - library.iated.org
The educational breakout is a gamified activity in which students have to solve a series of
challenges or missions to open padlocks or a closed suitcase in the context of a training …
challenges or missions to open padlocks or a closed suitcase in the context of a training …
“Laying bricks to build integrated career guidance plans”: Best practices in vocational education and training in Andalusia, Spain
S Romero-Rodríguez, C Moreno-Morilla… - Frontiers in …, 2022 - frontiersin.org
Vocational Education and Training (VET) policies are paying increasing attention towards
the need to develop quality career guidance processes. Career guidance plays an essential …
the need to develop quality career guidance processes. Career guidance plays an essential …