A survey on end-user robot programming

G Ajaykumar, M Steele, CM Huang - ACM Computing Surveys (CSUR), 2021 - dl.acm.org
As robots interact with a broader range of end-users, end-user robot programming has
helped democratize robot programming by empowering end-users who may not have …

Computing education in K-12 schools: A review of the literature

V Garneli, MN Giannakos… - 2015 IEEE Global …, 2015 - ieeexplore.ieee.org
During the last few years, the focus of computer science education (CSE) in primary and
secondary schools (shortly K-12) have reached a significant turning point. This study …

Educational robotics: Platforms, competitions and expected learning outcomes

S Evripidou, K Georgiou, L Doitsidis… - IEEE …, 2020 - ieeexplore.ieee.org
Motivated by the recent explosion of interest around Educational Robotics (ER), this paper
attempts to re-approach this area by suggesting new ways of thinking and exploring the …

[HTML][HTML] Elementary students' first approach to computational thinking and programming

S Kjällander, L Mannila, A Åkerfeldt, F Heintz - Education Sciences, 2021 - mdpi.com
Digital competence and programming are actively highlighted areas in education worldwide.
They are becoming part of curricula all over the world, including the Swedish elementary …

[PDF][PDF] Educational robotics for STEM: A review of technologies and some educational considerations

T Sapounidis, D Alimisis - Science and mathematics education for …, 2020 - researchgate.net
Educational robotics (ER) nowadays is booming at the research and educational level while
more and more teachers and schools are introducing robotics as a core activity in school …

Teaching Computer Science to 5-7 year-olds: An initial study with Scratch, Cubelets and unplugged computing

B Wohl, B Porter, S Clinch - Proceedings of the workshop in primary and …, 2015 - dl.acm.org
Changes to school curriculums increasingly require the introduction of computer science
concepts to younger children. This practical report compares three existing tools for teaching …

Fifteen years of introductory programming in schools: a global overview of K-12 initiatives

C Szabo, J Sheard, A Luxton-Reilly, Simon… - Proceedings of the 19th …, 2019 - dl.acm.org
Computing education and outreach in the K--12 school sector have shown significant growth
over recent decades, resulting in a large body of literature focused on the teaching and …

The effects of a robot game environment on computer programming education for elementary school students

J Shim, D Kwon, W Lee - IEEE Transactions on Education, 2016 - ieeexplore.ieee.org
In the past, computer programming was perceived as a task only carried out by computer
scientists; in the 21st century, however, computer programming is viewed as a critical and …

[HTML][HTML] The effect of fantasy on learning and recall of declarative knowledge in AR game-based learning

T Zuo, MV Birk, ED Van der Spek, J Hu - Entertainment Computing, 2023 - Elsevier
With increasing research attention on the application of Augmented Reality (AR) and Game
elements in education, fantasy elements as imaginary, fictional game features have been …

Evaluating children performance with graphical and tangible robot programming tools

T Sapounidis, S Demetriadis, I Stamelos - Personal and Ubiquitous …, 2015 - Springer
This paper presents a cross-age study exploring children's performance on robot
introductory programming activities with one tangible and one isomorphic graphical system …