Quasicrystalline nanocrystal superlattice with partial matching rules

X Ye, J Chen, M Eric Irrgang, M Engel, A Dong… - Nature materials, 2017 - nature.com
Expanding the library of self-assembled superstructures provides insight into the behaviour
of atomic crystals and supports the development of materials with mesoscale order,. Here …

Scalable Metropolis Monte Carlo for simulation of hard shapes

JA Anderson, ME Irrgang, SC Glotzer - Computer Physics Communications, 2016 - Elsevier
We design and implement a scalable hard particle Monte Carlo simulation toolkit (HPMC),
and release it open source as part of HOOMD-blue. HPMC runs in parallel on many CPUs …

Optimal three-dimensional particle shapes for maximally dense saturated packing

Y Qian, S Li - The Journal of Chemical Physics, 2024 - pubs.aip.org
Saturated packing is a random packing state of particles widely applied in investigating the
physicochemical properties of granular materials. Optimizing particle shape to maximize …

Whole-body Self-collision Distance Detection for A Heavy-duty Manipulator Using Neural Networks

H Liu, H Wang, X Guo - IEEE Robotics and Automation Letters, 2023 - ieeexplore.ieee.org
Many applications in manipulators require computing the minimum self-collision distance
among links for safety. The calculation is time-consuming, especially when whole-body …

A Whirlwind Introduction to Computer Graphics for Complete Beginners

M Bailey - ACM SIGGRAPH 2024 Courses, 2024 - dl.acm.org
ACM SIGGRAPH 2024 Courses: A Whirlwind Introduction to Computer Graphics for
Complete Beginners Page 1 1 mjb – June 6, 2024 1 A Whirlwind Introduction to Computer …

[PDF][PDF] The importance of the shape effect in phases with non-standard symmetries: a hard-particle Monte Carlo study

P Kubala - 2024 - ruj.uj.edu.pl
Liquid crystals (LCs) are a mesophase that combines the properties of liquids and solids.
They are commonly found in nature and are a basis of liquid-crystal display (LCD) …

A Whirlwind Introduction to Computer Graphics for Total Beginners

M Bailey - ACM SIGGRAPH 2022 Educator's Forum, 2022 - dl.acm.org
• Why am I doing this?• How realistic do I want this image to be?• How much compute time
do I want this to take?• Do I need to take lighting into account?• Does the illumination need …

Videojuegos 3D, septiembre 2011

J Alonso Alonso - 2011 - openaccess.uoc.edu
En este módulo trataremos los aspectos involucrados en la realización de videojuegos 3D.
En primer lugar, veremos las diferencias existentes entre las versiones de juegos 2D y 3D …

Tillämpning och Visualisering av Kvaternioner

E Hietanen, H Ahlebrand, H Petterson, P Karlsson - 2020 - odr.chalmers.se
Den här rapporten undersöker hur kvaternioner kan visualiseras och användas i diverse
tillämpningar. Generaliseringen av komplexa tal upp till fyra dimensioner, senare känt som …

[引用][C] 基于3D 角色游戏中AI 引擎的设计研究

耿富成 - 电子技术与软件工程, 2014