The nature of work in the media industries: A literature review and future directions
Media work is a culture-making activity affecting the ways people understand the world and,
therefore, workers in the media industries have a critical role in shaping collective memories …
therefore, workers in the media industries have a critical role in shaping collective memories …
AI and work in the creative industries: digital continuity or discontinuity?
K Erickson - Creative Industries Journal, 2024 - Taylor & Francis
There is current uncertainty about the effects of generative AI technologies on labour
markets and conditions of work in creative industries. Previous scholarship identifies the …
markets and conditions of work in creative industries. Previous scholarship identifies the …
Comic-making to Study Game-making: Using Comics in Qualitative Longitudinal Research on Game Development
This paper reports the research method of the “Game Expats Story (GES)” project that used
qualitative longitudinal research (“QLR”) incorporated with art-based research (“ABR”) in the …
qualitative longitudinal research (“QLR”) incorporated with art-based research (“ABR”) in the …
To Become a Cultural Fit, or To Leave? Game Industry Expatriates and the Issue of Migration and Inclusivity
S Park - Conference Proceedings of DiGRA 2023 Conference …, 2023 - dl.digra.org
This paper explores the experience of immigrant/expatriate game developers (“game
expats”), focusing on how the game developers' community influences migration. Inspired by …
expats”), focusing on how the game developers' community influences migration. Inspired by …
Mobil Oyun Pazarında Marka Kimliği İncelemesi: Tencent Games Örneği
Akıllı telefonların yükselişiyle birlikte konsollar ve PC'lerde oynanan video oyunları mobil
oyun sektörüne kaymaya başlamıştır. Günümüzde mobil oyunlar, toplam oyun sektörü …
oyun sektörüne kaymaya başlamıştır. Günümüzde mobil oyunlar, toplam oyun sektörü …
Learnings From The Case of Maple Refugees: A Story of Loot Boxes, Probability Disclosures, and Gamer Consumer Activism
The article synthesises what we learned from reviewing the player activism of the “Maple
refugee” incident and applies the insights to the European video game industry and …
refugee” incident and applies the insights to the European video game industry and …
" Shirobako": The Representation of Passion and Creative Labor in Japanese Animation Industry
U Sarjiati - Jurnal Kawistara, 2022 - dev.journal.ugm.ac.id
Common narratives of the industry include extensive working hours, minimal wages and
uncertain conditions. However, there are many creative workers desire to work in anime …
uncertain conditions. However, there are many creative workers desire to work in anime …
A creative industries perspective on open strategy drivers
Open strategy is a widely discussed research area, including the themes of organization
design, open innovation, and open business models. However, the contextual perspective to …
design, open innovation, and open business models. However, the contextual perspective to …
Re-reading the darkest side of the story: creative industries, cultural work and the formation of young employees under the hegemony of late capitalism in Turkey
S Kaymas, O Yakın - Creative Industries Journal, 2023 - Taylor & Francis
This article explores the ongoing relations between creative industries, cultural work and the
formation of young Turkish creative professionals' self-realization practices under the …
formation of young Turkish creative professionals' self-realization practices under the …
Policy, Passion and Precarity: How Structural Frameworks Shape the Tenure of Artistic Directors in the Subsidized Theatre Sector.
K Hands - International Journal of Arts Management, 2024 - search.ebscohost.com
This exploratory qualitative research utilizes historical policy and analyzes documents and
primary interviews to explore the dynamics between policy-introduced structures and the …
primary interviews to explore the dynamics between policy-introduced structures and the …