Investigating learners' attitudes toward virtual reality learning environments: Based on a constructivist approach

HM Huang, U Rauch, SS Liaw - Computers & Education, 2010 - Elsevier
The use of animation and multimedia for learning is now further extended by the provision of
entire Virtual Reality Learning Environments (VRLE). This highlights a shift in Web-based …

[HTML][HTML] Evaluating digital creativity support for children: A systematic literature review

MH Hagen, DS Cruzes, L Jaccheri, JA Fails - International Journal of Child …, 2023 - Elsevier
Creativity, the process of creating something new and valuable, benefits children by
improving their skills and development, encouraging interaction and engagement, and …

Development of children's creativity and manual skills within digital game‐based learning environment

HS Hsiao, CS Chang, CY Lin… - Journal of Computer …, 2014 - Wiley Online Library
In this study, we developed a digital game‐based learning (DGBL) system, called the ToES,
to foster students' creativity. Fifty‐one fifth‐grade students from two classes in a public school …

[PDF][PDF] The effects of video games on creativity: A systematic review

S Rahimi, VJ Shute - Handbook of lifespan development of creativity, 2021 - myweb.fsu.edu
The Effects of Video Games on Creativity: A Systematic Review Page 1 1 The Effects of Video
Games on Creativity: A Systematic Review Seyedahmad Rahimi & Valerie Shute Florida State …

From players to makers: An empirical examination of factors that affect creative game development

MN Giannakos, L Jaccheri - International Journal of Child-Computer …, 2018 - Elsevier
The recent incremental growth of tangible and programming technologies has made it
possible for teenagers to engage in creative game development activities. The aim of this …

What motivates children to become creators of digital enriched artifacts?

MN Giannakos, L Jaccheri - Proceedings of the 9th ACM Conference on …, 2013 - dl.acm.org
The advent of programming languages for children (ie, Scratch) combined with accessible
programmable hardware platforms (ie, Arduino) makes it possible for teenagers to engage …

Information foraging as a foundation for code navigation (NIER track)

N Niu, A Mahmoud, G Bradshaw - Proceedings of the 33rd International …, 2011 - dl.acm.org
A major software engineering challenge is to understand the fundamental mechanisms that
underlie the developer's code navigation behavior. We propose a novel and unified theory …

[PDF][PDF] A Treasure Hunt Model for Inquiry-Based Learning in the Development of a Web-based Learning Support System.

DW Kim, JT Yao - J. Univers. Comput. Sci., 2010 - pdfs.semanticscholar.org
One of the main problems of web-based learning is staying motivated at a sufficient level.
Learning games offering challenges and entertainment may stimulate student motivation for …

[PDF][PDF] The role of virtual reality in enhancing students' learning

SH Alshammari - … Journal of Educational Technology and Learning, 2019 - researchgate.net
The globalization, innovation, and rapid spread of advanced technologies in different fields,
including education, are a recent trend. Virtual reality (VR) is one emerging technology that …

Pengembagan Media Pembelajaran Board Game Go-Metra untuk Kemampuan Berpikir Kreatif Matematis Materi Transformasi Geometri

DF Tsani, WR Saputra - Circle: Jurnal Pendidikan …, 2021 - e-journal.uingusdur.ac.id
Kemampuan berpikir kreatif matematis perlu dikembangkan untuk membantu peserta didik
beradaptasi dengan dunia yang terus berubah dan menuntut mereka bekerja secara …