Current perspectives on personality and Internet use

LJ Orchard, C Fullwood - Social Science Computer Review, 2010 - journals.sagepub.com
The Internet provides a means to take part in various online activities, for example, leisure
activities (eg, online gaming), social activities (eg, online chat), and information activities (eg …

E-mentoring: A model and review of the literature

AR Neely, J Cotton, AD Neely - AIS Transactions on Human …, 2017 - aisel.aisnet.org
With the growth of technology and greater use of virtual teams, organizations have
increasingly begun to use e-mentoring for socializing, training, and developing individual …

[图书][B] Cyberpragmatics: Internet-mediated communication in context

F Yus - 2011 - library.oapen.org
Cyberpragmatics is an analysis of Internet-mediated communication from the perspective of
cognitive pragmatics. It addresses a whole range of interactions that can be found on the …

Research note—privacy concerns and privacy-protective behavior in synchronous online social interactions

Z Jiang, CS Heng, BCF Choi - Information Systems …, 2013 - pubsonline.informs.org
Privacy is of prime importance to many individuals when they attempt to develop online
social relationships. Nonetheless, it has been observed that individuals' behavior is at times …

Addiction to the internet and online gaming

BD Ng, P Wiemer-Hastings - Cyberpsychology & behavior, 2005 - liebertpub.com
As computer and Internet use become a staple of everyday life, the potential for overuse is
introduced, which may lead to addiction. Research on Internet addiction has shown that …

Cultural differences in social networking site use: A comparative study of China and the United States

LA Jackson, JL Wang - Computers in human behavior, 2013 - Elsevier
This research compared social networking site (SNS) use in a collectivistic culture, China,
and an individualistic culture, the United States (US). Over 400 college student participants …

Physical interpersonal relationships and social anxiety among online game players

SK Lo, CC Wang, W Fang - Cyberpsychology & behavior, 2005 - liebertpub.com
Many online game players spend inordinate amounts of time in their favorite virtual worlds. A
large percentage of these players are teenagers who show behaviors normally associated …

[图书][B] Cyberspace romance: The psychology of online relationships

M Whitty, A Carr - 2017 - books.google.com
Through examples of Whitty's own research on cyber-relationships, online dating, cyber-
harassment, and presentation of self online, as well as drawing from other people's …

Brand community: Drivers and outcomes

N Stokburger‐Sauer - Psychology & Marketing, 2010 - Wiley Online Library
Groups of users and admirers of a brand who engage jointly in group actions to accomplish
collective goals and/or to express mutual sentiments and commitments are known as brand …

Internet addiction and psychiatric symptoms among Korean adolescents

KS Jang, SY Hwang, JY Choi - Journal of School Health, 2008 - Wiley Online Library
Background: The aims of this study were to identify the independent factors associated with
intermittent addiction and addiction to the Internet and to examine the psychiatric symptoms …