game-based learning for learners with disabilities—what is next? A systematic literature review from the activity theory perspective
The design, implementation, and outcome of game-based learning for learners with
disabilities have not been sufficiently examined systematically. Particularly, learner-based …
disabilities have not been sufficiently examined systematically. Particularly, learner-based …
Accessibility of games and game-based applications: A systematic literature review and mapping of future directions
L Hassan - new media & society, 2024 - journals.sagepub.com
Digital game technologies, that is, games and emerging game-based applications, are
pervasively spread in society as a means of entertainment, education and exercise, amongst …
pervasively spread in society as a means of entertainment, education and exercise, amongst …
The role sound plays in games: a thematic literature study on immersion, inclusivity and accessibility in game sound research
As technologies and the sophistication of games evolve, so do the possibilities to immerse
players in multi-sensorial experiences for different purposes and in different ways. The …
players in multi-sensorial experiences for different purposes and in different ways. The …
[PDF][PDF] Social aspects in game accessibility research: a literature review
Games and game-based applications are part of entertainment, learning, socialization, and
many other daily life activities. They have become a key part of the social fabric of our …
many other daily life activities. They have become a key part of the social fabric of our …
Non-sighted learners' experiences towards phonology and phonetics teaching methods in higher education: an exploration of efficiency, access and performance
R Ed-dali - Cogent Education, 2024 - Taylor & Francis
Universities have a mandate to accommodate non-sighted students, but it has been widely
reported by a considerable number of visually impaired students that they confront a …
reported by a considerable number of visually impaired students that they confront a …
Accessibility of Educational Games and Game-Based Approaches to People with Learning and Physical Disabilities: A Systematic Literature Review
L Hassan - 2024 - scholarspace.manoa.hawaii.edu
Games and game-based approaches to education have become a part of most online and
offline learning. They are thought to engage students and facilitate effective learning. These …
offline learning. They are thought to engage students and facilitate effective learning. These …
A Systematic Literature Review on Educational Game Design Research: Based on Bibliometric and Content Analysis (2013–2023)
X Wang, F Zou - International Conference on Human-Computer …, 2025 - Springer
The design of educational games, as a core part of educational game research, is crucial in
promoting practical application and enhancing the educational effectiveness of these …
promoting practical application and enhancing the educational effectiveness of these …
[HTML][HTML] Social accessibility in multiplayer games: Theory and praxis
In recent years, we have seen growing efforts towards facilitating the accessibility of games
to people with disabilities. When it comes to multiplayer games, however, such efforts …
to people with disabilities. When it comes to multiplayer games, however, such efforts …
Game accessibility: Adaptation of a digital escape room game to improve spatial cognitive skills on blind people
A Coronado, S Carvalho, L Berretta - … of the 25th Symposium on Virtual …, 2023 - dl.acm.org
There is a concept called" Universal Accessible Games" that promotes the creation of games
for everybody. To be more precise, games should be accessible for all gamers through …
for everybody. To be more precise, games should be accessible for all gamers through …
Multi-intelligence Empowerment in EFL Teaching. The CELSIP Programme for Autonomous Learning with Pre-service Teachers.
M Alcantud-Díaz, B Soler Pardo - MEXTESOL Journal, 2022 - ERIC
This article presents the design and evaluation processes of a new inclusive and technology-
and-autonomous mediated tool named the Communicative English Language Skills …
and-autonomous mediated tool named the Communicative English Language Skills …