Technologies for 3D mesh compression: A survey
Three-dimensional (3D) meshes have been widely used in graphic applications for the
representation of 3D objects. They often require a huge amount of data for storage and/or …
representation of 3D objects. They often require a huge amount of data for storage and/or …
Recent advances in compression of 3D meshes
P Alliez - 2005 13th European Signal Processing Conference, 2005 - ieeexplore.ieee.org
3D meshes are widely used in graphic and simulation applications for approximating 3D
objects. When representing complex shapes in a raw data format, meshes consume a large …
objects. When representing complex shapes in a raw data format, meshes consume a large …
Bounded-distortion piecewise mesh parameterization
Many computer graphics operations, such as texture mapping, 3D painting, remeshing,
mesh compression, and digital geometry processing, require finding a low-distortion …
mesh compression, and digital geometry processing, require finding a low-distortion …
Geometry-guided progressive lossless 3D mesh coding with octree (OT) decomposition
A new progressive lossless 3D triangular mesh encoder is proposed in this work, which can
encode any 3D triangular mesh with an arbitrary topological structure. Given a mesh, the …
encode any 3D triangular mesh with an arbitrary topological structure. Given a mesh, the …
Geometric modeling based on polygonal meshes
In the last years triangle meshes have become increasingly popular and are nowadays
intensively used in many different areas of computer graphics and geometry processing. In …
intensively used in many different areas of computer graphics and geometry processing. In …
[PDF][PDF] Structure Recovery via Hybrid Variational Surface Approximation.
J Wu, L Kobbelt - Comput. Graph. Forum, 2005 - graphics.rwth-aachen.de
Aiming at robust surface structure recovery, we extend the powerful optimization technique
of variational shape approximation by allowing for several different primitives to represent …
of variational shape approximation by allowing for several different primitives to represent …
Variational mesh segmentation via quadric surface fitting
We present a new variational method for mesh segmentation by fitting quadric surfaces.
Each component of the resulting segmentation is represented by a general quadric surface …
Each component of the resulting segmentation is represented by a general quadric surface …
Progressive point set surfaces
Progressive point set surfaces (PPSS) are a multilevel point-based surface representation.
They combine the usability of multilevel scalar displacement maps (eg, compression …
They combine the usability of multilevel scalar displacement maps (eg, compression …
Optimized sub‐sampling of point sets for surface splatting
J Wu, L Kobbelt - Computer Graphics Forum, 2004 - Wiley Online Library
Using surface splats as a rendering primitive has gained increasing attention recently due to
its potential for high‐performance and high‐quality rendering of complex geometric models …
its potential for high‐performance and high‐quality rendering of complex geometric models …
Geometric modeling based on triangle meshes
This course is designed to cover the entire geometry processing pipeline based on triangle
meshes. We will present the latest concepts for mesh generation and mesh repair, for …
meshes. We will present the latest concepts for mesh generation and mesh repair, for …