Immersive virtual reality as a pedagogical tool in education: a systematic literature review of quantitative learning outcomes and experimental design

D Hamilton, J McKechnie, E Edgerton… - Journal of Computers in …, 2021 - Springer
The adoption of immersive virtual reality (I-VR) as a pedagogical method in education has
challenged the conceptual definition of what constitutes a learning environment. High fidelity …

A review of immersive virtual reality serious games to enhance learning and training

D Checa, A Bustillo - Multimedia Tools and Applications, 2020 - Springer
The merger of game-based approaches and Virtual Reality (VR) environments that can
enhance learning and training methodologies have a very promising future, reinforced by …

The effects of virtual reality, augmented reality, and mixed reality as training enhancement methods: A meta-analysis

AD Kaplan, J Cruit, M Endsley, SM Beers… - Human …, 2021 - journals.sagepub.com
Objective The objective of this meta-analysis is to explore the presently available, empirical
findings on transfer of training from virtual (VR), augmented (AR), and mixed reality (MR) …

Countering the novelty effect: a tutorial for immersive virtual reality learning environments

I Miguel-Alonso, B Rodriguez-Garcia, D Checa… - Applied Sciences, 2023 - mdpi.com
Immersive Virtual Reality (iVR) is a new technology, the novelty effect of which can reduce
the enjoyment of iVR experiences and, especially, learning achievements when presented …

[HTML][HTML] Learning experience design with immersive virtual reality in physics education

Y Georgiou, O Tsivitanidou, A Ioannou - … Technology Research and …, 2021 - Springer
Abstract Immersive Virtual Reality (VR) simulations are argued to support students' learning
of complex scientific phenomena via the use of realistic graphics and interactions that …

Ready student one: Exploring the predictors of student learning in virtual reality

J Madden, S Pandita, JP Schuldt, B Kim, A S. Won… - PloS one, 2020 - journals.plos.org
Immersive virtual reality (VR) has enormous potential for education, but classroom resources
are limited. Thus, it is important to identify whether and when VR provides sufficient …

Virtual reality in astronomy education: reflecting on design principles through a dialogue between researchers and practitioners

M Kersting, J Bondell, R Steier… - International Journal of …, 2024 - Taylor & Francis
Virtual reality (VR) technologies have the potential to transform astronomy education
practices profoundly: new forms of visual representations, perceptual engagement and …

[HTML][HTML] Immersive VR for organic chemistry: Impacts on performance and grades for first-generation and continuing-generation university students

MD Miller, G Castillo, N Medoff, A Hardy - Innovative Higher Education, 2021 - Springer
Rapid advances in the quality and accessibility of immersive virtual reality (IVR) have
brought about intense interest in applications of the technology within higher education …

A serious game in fully immersive virtual reality for teaching astronomy based on the messier catalog

H Cecotti - 2022 8th International conference of the immersive …, 2022 - ieeexplore.ieee.org
Fully-immersive virtual reality (VR) can be used to display 3D data so it is possible to use
different vantage points and scales to observe these data. VR provides the perception of …

Virtual reality for learning

D Checa, A Bustillo - Virtual Reality in Behavioral Neuroscience: New …, 2023 - Springer
The consumer age of the Personal Computer and mobile devices has opened up a new
world of opportunities for innovative teaching methodologies, many based on serious games …