Brain computer interface based applications for training and rehabilitation of students with neurodevelopmental disorders. A literature review
The aim of this article is to explore a paradigm shift on Brain Computer Interface (BCI)
research, as well as on intervention best practices for training and rehabilitation of students …
research, as well as on intervention best practices for training and rehabilitation of students …
Games, gameplay, and BCI: the state of the art
D Marshall, D Coyle, S Wilson… - IEEE Transactions on …, 2013 - ieeexplore.ieee.org
Brain-computer interfaces (BCIs) and basic computer games have been interconnected
since BCI development began, exploiting gameplay elements as a means of enhancing …
since BCI development began, exploiting gameplay elements as a means of enhancing …
EEG-based BCI and video games: a progress report
This paper presents a systematic review of electroencephalography (EEG)-based brain–
computer interfaces (BCIs) used in the video games, a vibrant field of research that touches …
computer interfaces (BCIs) used in the video games, a vibrant field of research that touches …
Cross-dataset transfer learning for motor imagery signal classification via multi-task learning and pre-training
Y Xie, K Wang, J Meng, J Yue, L Meng… - Journal of Neural …, 2023 - iopscience.iop.org
Objective. Deep learning (DL) models have been proven to be effective in decoding motor
imagery (MI) signals in Electroencephalogram (EEG) data. However, DL models' success …
imagery (MI) signals in Electroencephalogram (EEG) data. However, DL models' success …
Noninvasive brain–machine interfaces for robotic devices
The last decade has seen a flowering of applications driven by brain–machine interfaces
(BMIs), particularly brain-actuated robotic devices designed to restore the independence of …
(BMIs), particularly brain-actuated robotic devices designed to restore the independence of …
Electroencephalogram and physiological signal analysis for assessing flow in games
R Berta, F Bellotti, A De Gloria… - … Intelligence and AI …, 2013 - ieeexplore.ieee.org
Passive brain-computer interaction (BCI) can provide useful information to understand a
user's state and anticipate intentions, which is needed to support adaptivity and …
user's state and anticipate intentions, which is needed to support adaptivity and …
A prototype SSVEP based real time BCI gaming system
I Martišius, R Damaševičius - Computational intelligence and …, 2016 - Wiley Online Library
Although brain‐computer interface technology is mainly designed with disabled people in
mind, it can also be beneficial to healthy subjects, for example, in gaming or virtual reality …
mind, it can also be beneficial to healthy subjects, for example, in gaming or virtual reality …
Towards a hybrid BCI gaming paradigm based on motor imagery and SSVEP
Brain-computer interfaces (BCIs) not only can allow individuals to voluntarily control external
devices, helping to restore lost motor functions of the disabled, but can also be used by …
devices, helping to restore lost motor functions of the disabled, but can also be used by …
Progress in EEG‐Based Brain Robot Interaction Systems
The most popular noninvasive Brain Robot Interaction (BRI) technology uses the
electroencephalogram‐(EEG‐) based Brain Computer Interface (BCI), to serve as an …
electroencephalogram‐(EEG‐) based Brain Computer Interface (BCI), to serve as an …
Functional near-infrared spectroscopy for the classification of motor-related brain activity on the sensor-level
Sensor-level human brain activity is studied during real and imaginary motor execution
using functional near-infrared spectroscopy (fNIRS). Blood oxygenation and deoxygenation …
using functional near-infrared spectroscopy (fNIRS). Blood oxygenation and deoxygenation …