The intersection of users, roles, interactions, and technologies in creativity support tools
Creativity Support Tools (CSTs) have become an integral part of artistic creation. The range
of CST technologies is broad—from fabricators to generative algorithms to robots. The …
of CST technologies is broad—from fabricators to generative algorithms to robots. The …
A systematic analysis of user experience dimensions for interactive digital narratives
Providing intelligent feedback to aid authoring has been proposed as a way to speed up
authoring, give the author more control, and to enable the authoring of more complex …
authoring, give the author more control, and to enable the authoring of more complex …
“Are We Now Post-COVID?”: Exploring Post-COVID Futures Through a Gamified Story Completion Method
COVID-19 has heavily impacted our lives. To date, the ongoing pandemic continues to
cause dramatic societal changes and raises shared sentiments of uncertainty for our future …
cause dramatic societal changes and raises shared sentiments of uncertainty for our future …
Exploring the Role of AI-Generated Feedback Tangential to Learning Outcomes
Students are often tasked in engaging with activities where they have to learn skills that are
tangential to the learning outcomes of a course, such as learning a new software. The issue …
tangential to the learning outcomes of a course, such as learning a new software. The issue …
Framework for Using Professional Engineering Tools to Develop Games in Post-Secondary Education
M Kornevs, H Krishna, I Orhan - International …, 2023 - journal.seriousgamessociety.org
Teaching is changing with increasing emphasis on teaching digitally to enable remote
learning. While it gives more opportunities to engage students, it also makes it harder to …
learning. While it gives more opportunities to engage students, it also makes it harder to …
Mapping the unmappable: reimagining visual representations of interactive narrative
The complexity of interactive narratives inspired a variety of visual aids and graphical
interfaces that support authoring tasks. This chapter analyzes the visual interface of popular …
interfaces that support authoring tasks. This chapter analyzes the visual interface of popular …
[图书][B] The Game Situation: An object-based game analysis framework
M Vozaru - 2022 - pure.itu.dk
Quantitative research conducted in cognitive and social sciences has yet to settle on specific
methods of managing the digital game as a behavioral stimulus. Consequently, studies and …
methods of managing the digital game as a behavioral stimulus. Consequently, studies and …
AI-Generated Media for Exploring Alternate Realities
K Dunnell, G Agarwal, P Pataranutaporn… - Extended Abstracts of …, 2024 - dl.acm.org
This research investigates the potential of AI-generated media in enabling users to create
and engage with alternate versions of reality. Drawing inspiration from the speculative …
and engage with alternate versions of reality. Drawing inspiration from the speculative …
Rationale-based Learning Using Self-Supervised Narrative Events for Text Summarisation of Interactive Digital Narratives
This paper explores using rationale-based learning with supervised attention to focus the
training of text summarisation models on words and sentences surrounding choice points for …
training of text summarisation models on words and sentences surrounding choice points for …
Steerable AI-powered Art-making Tools
J Chung - 2023 - deepblue.lib.umich.edu
Artificial Intelligence (AI) and Machine Learning (ML) algorithms are pushing the boundaries
of art-making but are hard to direct to the user's intention. They broaden the kinds of artifacts …
of art-making but are hard to direct to the user's intention. They broaden the kinds of artifacts …