Interaction and visual performance in stereoscopic displays: A review

CJ Lin, BH Woldegiorgis - Journal of the Society for Information …, 2015 - Wiley Online Library
In this paper, authors systematically selected and reviewed articles related to stereoscopic
displays and their advances, with a special focus on perception, interaction, and …

QoE enhancement of the industrial metaverse based on Mixed Reality application optimization

S Liu, J Xie, X Wang - Displays, 2023 - Elsevier
As a comprehensive integration of many new-generation information technologies, the
metaverse has become a research hotspot that has attracted much attention. As a part of the …

The influence of the availability of visual cues on the accurate perception of spatial dimensions in architectural virtual environments

M Loyola - Virtual Reality, 2018 - Springer
Several authors have observed that spatial dimensions tend to be underestimated in virtual
environments. In this study, we hypothesize that the availability of visual cues in virtual …

Compensating for distance compression in audiovisual virtual environments using incongruence

DJ Finnegan, E O'Neill, MJ Proulx - … of the 2016 CHI Conference on …, 2016 - dl.acm.org
A key requirement for a sense of presence in Virtual Environments (VEs) is for a user to
perceive space as naturally as possible. One critical aspect is distance perception. When …

Studying exocentric distance perception in optical see-through augmented reality

E Peillard, F Argelaguet, JM Normand… - … on Mixed and …, 2019 - ieeexplore.ieee.org
While perceptual biases have been widely investigated in Virtual Reality (VR), very few
studies have considered the challenging environment of Optical See-through Augmented …

Using audio reverberation to compensate distance compression in virtual reality

YH Huang, R Venkatakrishnan… - ACM Symposium on …, 2021 - dl.acm.org
Virtual Reality (VR) technologies are increasingly being applied to various contexts like
those gaming, therapy, training, and education. Several of these applications require high …

Impact of parallax and interpupillary distance on size judgment performances of virtual objects in stereoscopic displays

BH Woldegiorgis, CJ Lin, WZ Liang - Ergonomics, 2019 - Taylor & Francis
Effective interactions in both real and stereoscopic environments require accurate
perceptions of size and position. This study investigated the effects of parallax and …

The effect of parallax on eye fixation parameter in projection-based stereoscopic displays

CJ Lin, R Widyaningrum - Applied Ergonomics, 2018 - Elsevier
The promising technology of stereoscopic displays is interesting to explore because 3D
virtual applications are widely known. Thus, this study investigated the effect of parallax on …

Virtually-extended proprioception: Providing spatial reference in vr through an appended virtual limb

Y Tian, Y Bai, S Zhao, CW Fu, T Yang… - Proceedings of the 2020 …, 2020 - dl.acm.org
Selecting targets directly in the virtual world is difficult due to the lack of haptic feedback and
inaccurate estimation of egocentric distances. Proprioception, the sense of self-movement …

The accuracy of the frontal extent in stereoscopic environments: A comparison of direct selection and virtual cursor techniques

CJ Lin, D Caesaron, BH Woldegiorgis - Plos one, 2019 - journals.plos.org
This experiment investigated the accuracy of distance judgment and perception of the frontal
extent in a stereoscopic environment. Eight virtual targets were projected in a circular …