Robots for inclusive play: Co-designing an educational game with visually impaired and sighted children
Despite being included in mainstream schools, visually impaired children still face barriers
to social engagement and participation. Games could potentially help, but games that cater …
to social engagement and participation. Games could potentially help, but games that cater …
Roomshift: Room-scale dynamic haptics for vr with furniture-moving swarm robots
RoomShift is a room-scale dynamic haptic environment for virtual reality, using a small
swarm of robots that can move furniture. RoomShift consists of nine shape-changing robots …
swarm of robots that can move furniture. RoomShift consists of nine shape-changing robots …
Designing expandable-structure robots for human-robot interaction
In this paper, we survey the emerging design space of expandable structures in robotics,
with a focus on how such structures may improve human-robot interactions. We detail …
with a focus on how such structures may improve human-robot interactions. We detail …
Shapebots: Shape-changing swarm robots
We introduce shape-changing swarm robots. A swarm of self-transformable robots can both
individually and collectively change their configuration to display information, actuate …
individually and collectively change their configuration to display information, actuate …
Accessibility Research in Digital Audiovisual Media: What Has Been Achieved and What Should Be Done Next?
The consumption of digital audiovisual media is a mainstay of many people's lives.
However, people with accessibility needs often have issues accessing this content. With a …
However, people with accessibility needs often have issues accessing this content. With a …
Using tabletop robots to promote inclusive classroom experiences
Geometry and handwriting rely heavily on the visual representation of basic shapes. It can
become challenging for students with visual impairments to perceive these shapes and …
become challenging for students with visual impairments to perceive these shapes and …
Robographics: Dynamic tactile graphics powered by mobile robots
Tactile graphics are a common way to present information to people with vision impairments.
Tactile graphics can be used to explore a broad range of static visual content but aren't well …
Tactile graphics can be used to explore a broad range of static visual content but aren't well …
A CNN-based framework for enhancing 360 VR experiences with multisensorial effects
P Szabó, AA Simiscuka, S Masneri… - IEEE Transactions …, 2022 - ieeexplore.ieee.org
Improving user experience during the delivery of immersive content is crucial for its success
for both the content creators and audience. Creators can express themselves better with …
for both the content creators and audience. Creators can express themselves better with …
Lights, Camera, Access: A Closeup on Audiovisual Media Accessibility and Aphasia
The presence of audiovisual media is a mainstay in the lives of many, increasingly so with
technological progress. Accessing video and audio content, however, can be challenging for …
technological progress. Accessing video and audio content, however, can be challenging for …
" I Wish You Could Make the Camera Stand Still": Envisioning Media Accessibility Interventions with People with Aphasia
Audiovisual media is integral to modern living, yet is not always accessible to all. Modern
accessibility interventions, such as subtitles, support many, however, communities with …
accessibility interventions, such as subtitles, support many, however, communities with …