Reducing virtual reality sickness for cyclists in VR bicycle simulators

A Matviienko, F Müller, M Zickler, LA Gasche… - Proceedings of the …, 2022 - dl.acm.org
Virtual Reality (VR) bicycle simulations aim to recreate the feeling of riding a bicycle and are
commonly used in many application areas. However, current solutions still create …

BikeAR: Understanding cyclists' crossing decision-making at uncontrolled intersections using Augmented Reality

A Matviienko, F Müller, D Schön… - Proceedings of the …, 2022 - dl.acm.org
Cycling has become increasingly popular as a means of transportation. However, cyclists
remain a highly vulnerable group of road users. According to accident reports, one of the …

Cycling@ CHI: Towards a research agenda for HCI in the bike lane

GL Savino, T Von Sawitzky, A Matviienko… - Extended abstracts of …, 2021 - dl.acm.org
In this workshop, we will explore and discuss future developments in mobile user-interfaces
for cyclists and users of similar interfaces or services. We highlight the challenge of …

Gaze typing in virtual reality: impact of keyboard design, selection method, and motion

V Rajanna, JP Hansen - Proceedings of the 2018 ACM symposium on …, 2018 - dl.acm.org
Gaze tracking in virtual reality (VR) allows for hands-free text entry, but it has not yet been
explored. We investigate how the keyboard design, selection method, and motion in the field …

A Design Space of Sports Interaction Technology

DBW Postma, RW van Delden… - … and Trends® in …, 2022 - nowpublishers.com
With this monograph we introduce a new, systematic taxonomy of Sports Interaction
Technology (Sports ITech) that defines a design space of existing and future work in this …

Learning success in immersive virtual reality training environments: practical evidence from automotive assembly

S Schwarz, G Regal, M Kempf, R Schatz - Proceedings of the 11th …, 2020 - dl.acm.org
Learning success in assembly training using immersive virtual reality technologies depends
on multiple factors ranging from quality levels of process and technical documentation …

Development and evaluation of a motion-based VR bicycle simulator

P Wintersberger, A Matviienko, A Schweidler… - Proceedings of the …, 2022 - dl.acm.org
Bicycle simulators are becoming an increasingly used research tool. However, due to the
complex cycling dynamics, these simulators have issues of simulator sickness and …

What does it mean to cycle in virtual reality? Exploring cycling fidelity and control of VR bicycle simulators

A Matviienko, H Hoxha, M Mühlhäuser - … of the 2023 CHI Conference on …, 2023 - dl.acm.org
Creating highly realistic Virtual Reality (VR) bicycle experiences can be time-consuming and
expensive. Moreover, it is unclear what hardware parts are necessary to design a bicycle …

Using the Visual Language of Comics to Alter Sensations in Augmented Reality

A Bhatia, H Pohl, T Hirzle, H Seifi… - Proceedings of the CHI …, 2024 - dl.acm.org
Augmented Reality (AR) excels at altering what we see but non-visual sensations are
difficult to augment. To augment non-visual sensations in AR, we draw on the visual …

Embedding a VR game studio in a sedentary workplace: use, experience and exercise benefits

S Yoo, P Gough, J Kay - Proceedings of the 2020 CHI Conference on …, 2020 - dl.acm.org
Many people, especially those in sedentary occupations, fail to achieve the recommended
levels of physical activity. Virtual reality (VR) games have the potential to overcome this …