Adopting a game engine for large, high-resolution displays

A Sigitov, D Scherfgen, A Hinkenjann… - Procedia Computer …, 2015 - Elsevier
The steadily decreasing prices of display technologies and computer graphics hardware
contribute to the increasing popularity of multiple-display environments, like large, high …

A semantic road network model for traffic simulations in virtual environments: Generation and integration

T Haubrich, S Seele, R Herpers… - 2014 IEEE 7th …, 2014 - ieeexplore.ieee.org
Typically, virtual traffic networks are enhanced by semantic information to simplify certain
processes in traffic simulations such as navigation or decision making. In this paper, we …

Automatic mapping of human behavior data to personality model parameters for traffic simulations in virtual environments

S Kampmann, S Seele, R Herpers… - … IEEE conference on …, 2015 - ieeexplore.ieee.org
We present an approach towards automatic parameter identification for personality models
in traffic simulation telemetry. To this end, we compare the behavior data of human and …

Adaptive decision making in microsimulations of urban traffic in virtual environments

F Krueger, S Seele, R Herpers, P Becker… - 13th International …, 2014 - Springer
To improve the plausibility of driving and interaction as well as the perceived realism of
agents in interactive media, we extend cognitive traffic agents based on personality profiles …