Data-driven approaches to game player modeling: a systematic literature review

D Hooshyar, M Yousefi, H Lim - ACM Computing Surveys (CSUR), 2018 - dl.acm.org
Modeling and predicting player behavior is of the utmost importance in developing games.
Experience has proven that, while theory-driven approaches are able to comprehend and …

Visualization-based analysis of gameplay data–a review of literature

G Wallner, S Kriglstein - Entertainment Computing, 2013 - Elsevier
As video games are becoming more and more complex and are reaching a broader
audience, there is an increasing interest in procedures to analyze player behavior and the …

[PDF][PDF] Player Goal Recognition in Open-World Digital Games with Long Short-Term Memory Networks.

W Min, BW Mott, JP Rowe, B Liu, JC Lester - IJCAI, 2016 - ijcai.org
Recent years have seen a growing interest in player modeling for digital games. Goal
recognition, which aims to accurately recognize players' goals from observations of low-level …

Using multi-channel data with multi-level modeling to assess in-game performance during gameplay with Crystal Island

M Taub, NV Mudrick, R Azevedo, GC Millar… - Computers in Human …, 2017 - Elsevier
Game-based learning environments (GBLEs) have been touted as the solution for failing
educational outcomes. In this study, we address some of these major issues by using multi …

Serious games get smart: Intelligent game-based learning environments

JC Lester, EY Ha, SY Lee, BW Mott, JP Rowe… - AI Magazine, 2013 - ojs.aaai.org
Intelligent game-based learning environments integrate commercial game technologies with
AI methods from intelligent tutoring systems and intelligent narrative technologies. This …

Deep learning-based goal recognition in open-ended digital games

W Min, E Ha, J Rowe, B Mott, J Lester - Proceedings of the AAAI …, 2014 - ojs.aaai.org
While many open-ended digital games feature non-linear storylines and multiple solution
paths, it is challenging for game developers to create effective game experiences in these …

Open design challenges for interactive emergent narrative

JO Ryan, M Mateas, N Wardrip-Fruin - Interactive Storytelling: 8th …, 2015 - Springer
We introduce a research framework for the design of interactive experiences in the domain
of emergent narrative, an application area of computational narrative in which stories …

Goal recognition design for non-optimal agents

S Keren, A Gal, E Karpas - Proceedings of the AAAI Conference on …, 2015 - ojs.aaai.org
Goal recognition design involves the offline analysis of goal recognition models by
formulating measures that assess the ability to perform goal recognition within a model and …

Multimodal goal recognition in open-world digital games

W Min, B Mott, J Rowe, R Taylor, E Wiebe… - Proceedings of the …, 2017 - ojs.aaai.org
Recent years have seen a growing interest in player modeling to create player-adaptive
digital games. As a core player-modeling task, goal recognition aims to recognize players' …

Infusing expert knowledge into a deep neural network using attention mechanism for personalized learning environments

A Tato, R Nkambou - Frontiers in Artificial Intelligence, 2022 - frontiersin.org
Machine learning models are biased toward data seen during the training steps. The models
will tend to give good results in classes where there are many examples and poor results in …