The eye in extended reality: A survey on gaze interaction and eye tracking in head-worn extended reality

A Plopski, T Hirzle, N Norouzi, L Qian… - ACM Computing …, 2022 - dl.acm.org
With innovations in the field of gaze and eye tracking, a new concentration of research in the
area of gaze-tracked systems and user interfaces has formed in the field of Extended Reality …

Static and dynamic 3D facial expression recognition: A comprehensive survey

G Sandbach, S Zafeiriou, M Pantic, L Yin - Image and Vision Computing, 2012 - Elsevier
Automatic facial expression recognition constitutes an active research field due to the latest
advances in computing technology that make the user's experience a clear priority. The …

Project starline: A high-fidelity telepresence system

J Lawrence, R Overbeck, T Prives, T Fortes… - Special Interest Group …, 2024 - dl.acm.org
Experience Project Starline, the first photorealistic telepresence system that demonstrably
outperforms 2D videoconferencing systems, as measured by participant ratings, meeting …

Roomalive: Magical experiences enabled by scalable, adaptive projector-camera units

B Jones, R Sodhi, M Murdock, R Mehra… - Proceedings of the 27th …, 2014 - dl.acm.org
RoomAlive is a proof-of-concept prototype that transforms any room into an immersive,
augmented entertainment experience. Our system enables new interactive projection …

Vision-based hand-gesture applications

JP Wachs, M Kölsch, H Stern, Y Edan - Communications of the ACM, 2011 - dl.acm.org
Vision-based hand-gesture applications Page 1 60 communicAtions of tHe Acm | FeBrUAry
2011 | voL. 54 | No. 2 contributed articles There is sTrong evidence that future humancomputer …

[图书][B] Spatial augmented reality: merging real and virtual worlds

O Bimber, R Raskar - 2005 - books.google.com
Like virtual reality, augmented reality is becoming an emerging platform in new application
areas for museums, edutainment, home entertainment, research, industry, and the art …

Perceptual issues in augmented reality revisited

E Kruijff, JE Swan, S Feiner - 2010 IEEE International …, 2010 - ieeexplore.ieee.org
This paper provides a classification of perceptual issues in augmented reality, created with a
visual processing and interpretation pipeline in mind. We organize issues into ones related …

AIREAL: interactive tactile experiences in free air

R Sodhi, I Poupyrev, M Glisson, A Israr - ACM Transactions on Graphics …, 2013 - dl.acm.org
AIREAL is a novel haptic technology that delivers effective and expressive tactile sensations
in free air, without requiring the user to wear a physical device. Combined with interactive …

[HTML][HTML] Collaborative augmented reality

M Billinghurst, H Kato - Communications of the ACM, 2002 - dl.acm.org
Collaborative augmented reality Page 1 [ BY MARK BILLINGHURST AND HIROKAZU KATO ]
COLLABORATIVE AUGMENTED REALITY Blending reality and virtuality, these interfaces let …

IllumiRoom: peripheral projected illusions for interactive experiences

BR Jones, H Benko, E Ofek, AD Wilson - Proceedings of the SIGCHI …, 2013 - dl.acm.org
IllumiRoom is a proof-of-concept system that augments the area surrounding a television
with projected visualizations to enhance traditional gaming experiences. We investigate how …