Supporting novice to expert transitions in user interfaces
Interface design guidelines encourage designers to provide high-performance mechanisms
for expert users. However, research shows that many expert interface components are …
for expert users. However, research shows that many expert interface components are …
Visual menu techniques
Menus are used for exploring and selecting commands in interactive applications. They are
widespread in current systems and used by a large variety of users. As a consequence, they …
widespread in current systems and used by a large variety of users. As a consequence, they …
Master maker: Understanding gaming skill through practice and habit from gameplay behavior
The study of expertise is difficult to do in a laboratory environment due to the challenge of
finding people at different skill levels and the lack of time for participants to acquire mastery …
finding people at different skill levels and the lack of time for participants to acquire mastery …
Your text is hard to read: facilitating readability awareness to support writing proficiency in text production
Allowing users of interactive systems to reflect on their task proficiency is often incidental.
This is unfortunate, as communicating meaningful task-related proficiency feedback could …
This is unfortunate, as communicating meaningful task-related proficiency feedback could …
Creating and Augmenting Keyboards for Extended Reality with the K eyboard A ugmentation T oolkit
This article discusses the Keyboard Augmentation Toolkit (KAT), which supports the creation
of virtual keyboards that can be used both for standalone input (eg, for mid-air text entry) and …
of virtual keyboards that can be used both for standalone input (eg, for mid-air text entry) and …
Plateaus, dips, and leaps: Where to look for inventions and discoveries during skilled performance
WD Gray, JK Lindstedt - Cognitive science, 2017 - Wiley Online Library
The framework of plateaus, dips, and leaps shines light on periods when individuals may be
inventing new methods of skilled performance. We begin with a review of the role …
inventing new methods of skilled performance. We begin with a review of the role …
OctoPocus in VR: Using a dynamic guide for 3D mid-air gestures in virtual reality
Bau and Mackays OctoPocus dynamic guide helps novices learn, execute, and remember
2D surface gestures. We adapt OctoPocus to 3D mid-air gestures in Virtual Reality (VR) …
2D surface gestures. We adapt OctoPocus to 3D mid-air gestures in Virtual Reality (VR) …
Improving command selection with CommandMaps
Designers of GUI applications typically arrange commands in hierarchical structures, such
as menus, due to screen space limitations. However, hierarchical organisations are known …
as menus, due to screen space limitations. However, hierarchical organisations are known …
Arpège: learning multitouch chord gestures vocabularies
This paper presents Arpège, a progressive multitouch input technique for learning chords,
as well as a robust recognizer and guidelines for building large chord vocabularies …
as well as a robust recognizer and guidelines for building large chord vocabularies …
Supporting and exploiting spatial memory in user interfaces
Spatial memory is an important facet of human cognition–it allows users to learn the
locations of items over time and retrieve them with little effort. In human-computer interfaces …
locations of items over time and retrieve them with little effort. In human-computer interfaces …