The effectiveness of android-based budiran game assisted by smart apps creator 3 to improve science learning outcomes of fourth graders in theme 1

DM Sutrisni, S Utaminingsih, M Murtono… - Advances in Mobile …, 2022 - syncsci.com
Educational games are learning educational tools, where these tools can encourage
students to think creatively and perform actions with fellow students by playing games in a …

Application of the E-module combined with the Guided Inquiry Learning Model to Increase Student Motivation and Learning Outcomes on the Structure and Function …

A Dini, H Rahmatan, C Nurmaliah - … Penelitian Pendidikan IPA, 2023 - jppipa.unram.ac.id
The low learning motivation of students is a classic problem that often occurs in the teaching
and learning process and has an impact on learning outcomes. One way that can be used …

Educational game based on macromedia flash in Indonesian language learning in junior high school

EN Putri, LE Rahmawati, M Sufanti, HS Mansoor - BAHASTRA, 2023 - journal1.uad.ac.id
Educational Game is an application package that is used as a tool that aims to encourage
students to undergo learning activities. The objectives of this study are (1) to describe …

Pengembangan game edukasi berbasis macromedia flash untuk meningkatkan kemampuan belajar bahasa Indonesia

E Susanti, D Nurhamidah - JP-BSI (Jurnal …, 2023 - journal.stkipsingkawang.ac.id
Abstract Penggunaan Game Edukasi menjad hal yang menarik untuk diterapkan di sekolah
karena memberikan dampak yang positif dalam dunia pendidikan. Penelitian ini bertujuan …

Development of monopoly learning media based on joyful learning model on natural sciences and social material

H Rahma, SS Asih - Research and Development in Education …, 2024 - ejournal.umm.ac.id
The background of this research is the low learning outcomes of students in the content of
science lessons on force material and its influence on everyday life. In addition, the use of …

The Shifting Tendency of Inquiry Learning Research in the Last Five Years: Real Contribution in Physics Education

M Misbah, I Hamidah, S Sriyati… - KnE Social …, 2024 - knepublishing.com
The research objective is to explore the trends research of inquiry learning in physics
education in the last five years (2017-2021). This research is a bibliometric analysis. The …

Testing the Feasibility of Statistical Analysis Book That Assisted with the SPSS Software

EK Sinaga, NH Panjaitan, S Suhairiani - Proceedings of the 4th …, 2022 - eudl.eu
The purpose of this study was to test the feasibility of statistical analyze books assisted by
SPSS software in order to improve students data analysis skills in applying the concept of …

Analisis Bibliometrik: Penggunaan Media Pembelajaran Macromedia Flash 8 di Sekolah Dasar (2019-2023).

I Longso, W Sukartiningsih… - Journal of …, 2024 - search.ebscohost.com
Penelitian bibliometrik sangat penting dilakukan untuk memberikan pemahaman kepada
pembaca tentang tren penelitian, membandingkan penulis atau jurnal dan mengukur …

Pengembangan Media Pembelajaran Flipbook Berbasis Inkuiri Terbimbing Berbantuan Moodle pada Materi Fisika

S Istiana - fisika.fmipa.unesa.ac.id
Tujuan dalam penelitian ini untuk mengetahui kelayakan media pembelajaran flipbook
berbasis inkuiri terbimbing berbantuan moodle pada materi fisika dan untuk mengetahui …

Testing the Feasibility of Practical Student Worksheets Based on the Soil Testing Module Learning

NH Panjaitan, H Batubara, SZ Yuzni… - 6th UPI International …, 2021 - atlantis-press.com
This research aims to develop and assess the feasibility and attractiveness of learning
media in the subject of soil mechanics practicum in terms of practical student worksheets …