Gamifying model-based engineering: the PapyGame experience

A Bucchiarone, M Savary-Leblanc, X Le Pallec… - Software and Systems …, 2023 - Springer
Modeling is an essential and challenging activity in any engineering environment. It implies
some hard-to-train skills such as abstraction and communication. Teachers, project leaders …

Design and evaluation of a collaborative uml modeling environment in virtual reality

E Yigitbas, S Gorissen, N Weidmann… - Software and Systems …, 2023 - Springer
Modeling is a key activity in conceptual design and system design. Through collaborative
modeling, end-users, stakeholders, experts, and entrepreneurs are able to create a shared …

GaMoVR: Gamification-based UML learning environment in virtual reality

E Yigitbas, M Schmidt, A Bucchiarone… - Science of Computer …, 2024 - Elsevier
Over the years, UML has become the de facto modeling language used in conceptual
design and systems design leading to its adoption in computer science university courses …

GATUGU: Six perspectives of evaluation of gamified systems

J Swacha, R Queirós, JC Paiva - Information, 2023 - mdpi.com
As gamification spreads to new areas, new applications are being developed and the
interest in evaluating gamified systems continues to grow. To date, however, no one has …

Gamifying model-based engineering: The PapyGame tool

A Bucchiarone, M Savary-Leblanc, X Le Pallec… - Science of Computer …, 2023 - Elsevier
Modeling is an essential and challenging activity in any engineering environment, and it
requires some hard-to-train skills such as abstraction and communication. This makes it …

[PDF][PDF] Model-Driven Engineering for Augmented Reality.

R Campos-López, E Guerra, J de Lara, A Colantoni… - J. Object Technol., 2023 - jot.fm
The steady increase of the capabilities of mobile devices and the appearance of novel head-
mounted widgets has triggered the interest in developing Augmented Reality (ARs) …

Effects of Immersive Learning Technologies on Learning and Engagement for Military Chaplains

MJ Hennessey, E Haglund, A Ross, L Brent - Innovative Higher Education, 2024 - Springer
This exploratory study considered students' perceptions of their learning experiences at a
US military chaplain college across multiple cohorts over five years to discover possible …

Virtual reality in university teaching: experiences from a computer science seminar

E Yigitbas - arXiv preprint arXiv:2211.12221, 2022 - arxiv.org
Due to the corona pandemic, numerous courses were held using digital solutions in order to
be able to continue teaching. Conventional collaboration tools (Zoom, Big Blue Button, etc.) …