The game definition game: A review
J Stenros - Games and culture, 2017 - journals.sagepub.com
In this article, over 60 definitions of games since the 1930s are reviewed in order to pinpoint
what those definitions agree on and, more importantly, what they disagree on. This article is …
what those definitions agree on and, more importantly, what they disagree on. This article is …
Methodology, representation, and games
D Carr - Games and Culture, 2019 - journals.sagepub.com
This article is about textual analysis, methodology, and representations (of bodies, identities
and social groups) in digital games. The issues under consideration include textual analysis …
and social groups) in digital games. The issues under consideration include textual analysis …
Languages of games and play: A systematic mapping study
R Van Rozen - ACM Computing Surveys (CSUR), 2020 - dl.acm.org
Digital games are a powerful means for creating enticing, beautiful, educational, and often
highly addictive interactive experiences that impact the lives of billions of players worldwide …
highly addictive interactive experiences that impact the lives of billions of players worldwide …
[PDF][PDF] How to interpret digital games? A hermeneutic guide in ten points, with references and bibliography
M Kłosiński - Game Studies, 2022 - researchgate.net
This article presents a short guide that illustrates a hermeneutic procedure for game
analysis. The guide has been divided into three parts. The first part delineates the …
analysis. The guide has been divided into three parts. The first part delineates the …
[HTML][HTML] Queering control (lers) through reflective game design practices
J Marcotte - Game Studies, 2018 - gamestudies.org
In this article, I make the case that control and controllers--the peripherals which players use
as extensions of their bodies and minds to operate videogames--are a key entry point into …
as extensions of their bodies and minds to operate videogames--are a key entry point into …
[图书][B] Unifying game ontology: a faceted classification of game elements
MS Debus - 2019 - pure.itu.dk
Definitions and classifications of games range back at least a century, but especially in the
past two decades research regarding games and what they consist of has gained more …
past two decades research regarding games and what they consist of has gained more …
Violent Games
G Schott - 2016 - torrossa.com
Names: Schott, Gareth, author. Title: Violent games: rules, realism and effect/Gareth Schott.
Description: New York: Bloomsbury Academic, 2016.| Series: Approaches to digital game …
Description: New York: Bloomsbury Academic, 2016.| Series: Approaches to digital game …
Spielmechanik
P Bojahr, M Herte - Game Studies, 2018 - Springer
Zusammenfassung Das Konzept der Spielmechanik (engl.‚game mechanics ') ist ein
fundamentaler Bestandteil von Computerspielen, dessen Definition jeweils …
fundamentaler Bestandteil von Computerspielen, dessen Definition jeweils …
Mechanic maker: accessible game development via symbolic learning program synthesis
Game development is a highly technical practice that traditionally requires programming
skills. This serves as a barrier to entry for would-be developers or those hoping to use …
skills. This serves as a barrier to entry for would-be developers or those hoping to use …
Trauma in games: Narrativizing denied agency, ludonarrative dissonance and empathy play
E Kuznetsova - 2017 - era.library.ualberta.ca
Popular culture often views video games as a source of mindless entertainment, unfit for
profound artistic expression. And yet, with every passing year game narratives become more …
profound artistic expression. And yet, with every passing year game narratives become more …