AR/VR light engines: perspectives and challenges

EL Hsiang, Z Yang, Q Yang, PC Lai, CL Lin… - Advances in Optics and …, 2022 - opg.optica.org
Augmented reality (AR) and virtual reality (VR) have the potential to revolutionize the
interface between our physical and digital worlds. Recent advances in digital processing …

A survey of challenges and methods for Quality of Experience assessment of interactive VR applications

S Vlahovic, M Suznjevic, L Skorin-Kapov - Journal on Multimodal User …, 2022 - Springer
User acceptance of virtual reality (VR) applications is dependent on multiple aspects, such
as usability, enjoyment, and cybersickness. To fully realize the disruptive potential of VR …

The effect of audio on the experience in virtual reality: a scoping review

IV Bosman, OO Buruk, K Jørgensen… - Behaviour & Information …, 2024 - Taylor & Francis
The use of virtual reality (VR) has seen significant recent growth and presents opportunities
for use in many domain areas. The use of head-mounted displays (HMDs) also presents …

Suitability and comparison of questionnaires assessing virtual reality-induced symptoms and effects and user experience in virtual environments

A Somrak, M Pogačnik, J Guna - Sensors, 2021 - mdpi.com
Although virtual reality (VR) has already achieved technological maturity, there are still some
significant drawbacks for technology acceptance and broader user adoption, presenting …

Literature reviews in HCI: A review of reviews

E Stefanidi, M Bentvelzen, PW Woźniak… - Proceedings of the …, 2023 - dl.acm.org
This paper analyses Human-Computer Interaction (HCI) literature reviews to provide a clear
conceptual basis for authors, reviewers, and readers. HCI is multidisciplinary and various …

Lessons learned from a human-centered design of an immersive exergame for people with dementia

S Karaosmanoglu, S Rings, L Kruse, C Stein… - Proceedings of the …, 2021 - dl.acm.org
Cognitive-physical exercises can reduce the progression of dementia. However, traditional
methods often induce problems (eg, lack of motivation), whereas the success of recent …

Effects of avatar appearance and locomotion on co-presence in virtual reality collaborations

JP Freiwald, J Schenke… - Proceedings of Mensch …, 2021 - dl.acm.org
In this paper we share the results of a user study designed to investigate the impact of
locomotion techniques and avatar appearances in multi-user virtual reality (VR) settings. In …

[HTML][HTML] Hospitalized older adults' experiences of virtual reality-based group exercise therapy with cycle ergometers: an early feasibility study

ER Høeg, NB Andersen, N Malmkjær… - Computers in Human …, 2023 - Elsevier
Sedentary behavior among hospitalized older adults is a well-described challenge that can
increase the risk of loss of function and mortality. Therefore, it is important to encourage …

The systematic review-lution: A manifesto to promote rigour and inclusivity in research synthesis

K Rogers, K Seaborn - Extended Abstracts of the 2023 CHI Conference …, 2023 - dl.acm.org
The field of human-computer interaction (HCI) is maturing. Systematic reviews, a staple of
many disciplines, play an important and often essential role in how each field contributes to …

Canoe vr: An immersive exergame to support cognitive and physical exercises of older adults

S Karaosmanoglu, L Kruse, S Rings… - CHI Conference on …, 2022 - dl.acm.org
Cognitive and physical exercises are important factors to support a healthy life, especially
considering demographics change. Virtual reality (VR) exergames have great potential to …