[PDF][PDF] Particle-based fluid simulation for interactive applications
Realistically animated fluids can add substantial realism to interactive applications such as
virtual surgery simulators or computer games. In this paper we propose an interactive …
virtual surgery simulators or computer games. In this paper we propose an interactive …
[图书][B] Fluid simulation for computer graphics
R Bridson - 2015 - taylorfrancis.com
A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows
you how to animate fully three-dimensional incompressible flow. It covers all the aspects of …
you how to animate fully three-dimensional incompressible flow. It covers all the aspects of …
Animating sand as a fluid
Y Zhu, R Bridson - ACM Transactions on Graphics (TOG), 2005 - dl.acm.org
We present a physics-based simulation method for animating sand. To allow for efficiently
scaling up to large volumes of sand, we abstract away the individual grains and think of the …
scaling up to large volumes of sand, we abstract away the individual grains and think of the …
Physically based deformable models in computer graphics
Physically based deformable models have been widely embraced by the Computer
Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich …
Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich …
Simulating water and smoke with an octree data structure
We present a method for simulating water and smoke on an unrestricted octree data
structure exploiting mesh refinement techniques to capture the small scale visual detail. We …
structure exploiting mesh refinement techniques to capture the small scale visual detail. We …
Augmented MPM for phase-change and varied materials
In this paper, we introduce a novel material point method for heat transport, melting and
solidifying materials. This brings a wider range of material behaviors into reach of the …
solidifying materials. This brings a wider range of material behaviors into reach of the …
Particle‐based simulation of fluids
S Premžoe, T Tasdizen, J Bigler… - Computer Graphics …, 2003 - Wiley Online Library
Due to our familiarity with how fluids move and interact, as well as their complexity, plausible
animation of fluidsremains a challenging problem. We present a particle interaction method …
animation of fluidsremains a challenging problem. We present a particle interaction method …
[图书][B] Computer science handbook
AB Tucker - 2004 - taylorfrancis.com
When you think about how far and fast computer science has progressed in recent years, it's
not hard to conclude that a seven-year old handbook may fall a little short of the kind of …
not hard to conclude that a seven-year old handbook may fall a little short of the kind of …
A unified particle model for fluid–solid interactions
B Solenthaler, J Schläfli… - Computer Animation and …, 2007 - Wiley Online Library
We present a new method for the simulation of melting and solidification in a unified particle
model. Our technique uses the Smoothed Particle Hydrodynamics (SPH) method for the …
model. Our technique uses the Smoothed Particle Hydrodynamics (SPH) method for the …
Multiple interacting liquids
The particle level set method has proven successful for the simulation of two separate
regions (such as water and air, or fuel and products). In this paper, we propose a novel …
regions (such as water and air, or fuel and products). In this paper, we propose a novel …