[HTML][HTML] Review of navigation assistive tools and technologies for the visually impaired
The visually impaired suffer greatly while moving from one place to another. They face
challenges in going outdoors and in protecting themselves from moving and stationary …
challenges in going outdoors and in protecting themselves from moving and stationary …
Locomote–a framework for classification of natural locomotion in vr by task, technique and modality
C Croucher, W Powell, B Stevens… - … on Visualization and …, 2023 - ieeexplore.ieee.org
Virtual reality (VR) research has provided overviews of locomotion techniques, how they
work, their strengths and overall user experience. Considerable research has investigated …
work, their strengths and overall user experience. Considerable research has investigated …
[HTML][HTML] Geography education in a collaborative virtual environment: a qualitative study on geography teachers
The presented study aspires to utilize the gradually validated immense potential of
collaborative immersive virtual environments (CIVEs) in higher education when designing …
collaborative immersive virtual environments (CIVEs) in higher education when designing …
[HTML][HTML] The Effectiveness of UWB-Based Indoor Positioning Systems for the Navigation of Visually Impaired Individuals
M Rosiak, M Kawulok, M Maćkowski - Applied Sciences, 2024 - mdpi.com
UWB has been in existence for several years, but it was only a few years ago that it
transitioned from a specialized niche to more mainstream applications. Recent market data …
transitioned from a specialized niche to more mainstream applications. Recent market data …
[HTML][HTML] A comprehensive review on NUI, multi-sensory interfaces and UX design for applications and devices for visually impaired users
L Arora, A Choudhary, M Bhatt, J Kaliappan… - Frontiers in Public …, 2024 - frontiersin.org
In today's world, there has been a significant increase in the use of devices, gadgets, and
mobile applications in our daily activities. Although this has had a significant impact on the …
mobile applications in our daily activities. Although this has had a significant impact on the …
[HTML][HTML] Multi-sensory learning framework for visually impaired learners: Use of 3D, haptic, audio, olfactory media
Visually impaired (VI) people encounter difficulties in their regular activities including
learning. Providing them equal opportunity is crucial, especially in virtual learning …
learning. Providing them equal opportunity is crucial, especially in virtual learning …
Evaluation of 3DOHA enhanced virtual edutainment application for visually impaired users: a pilot study
E-learning or virtual learning is one of the popular ways in learning for young learners and
varieties of technology assistive tools are available. Besides, e-learning or virtual learning …
varieties of technology assistive tools are available. Besides, e-learning or virtual learning …
Mulsemedia: Review and Perspective on Potentials in Rehabilitation and Disability Technological Developments
AA Elsharif, M Mousa, A Issa - 2020 International Conference …, 2020 - ieeexplore.ieee.org
Recent technological advancements have brought great focus on the use of Multiple-
Sensorial Media (Mulsemedia) in various application fields. Perhaps the most distinctive …
Sensorial Media (Mulsemedia) in various application fields. Perhaps the most distinctive …
Technology-Enhanced Mulsemedia Learning (TEML) Through Design for Learners with Dyslexia for Enhancing the Quality of Experience (QoE)
Abstract Design Thinking (DT) is a successful problem-solving approach used in education
to address ill-defined problems. Traditional learning faces the challenge of static e-learning …
to address ill-defined problems. Traditional learning faces the challenge of static e-learning …
Design, Development and Evaluation of Haptic and Olfactory based Application for Visually Impaired Learners
Educational entertainment or edutainment is a popular approach to allow learners
experience a fun learning environment while acquiring knowledge. Currently, this approach …
experience a fun learning environment while acquiring knowledge. Currently, this approach …