[HTML][HTML] Review of navigation assistive tools and technologies for the visually impaired

MD Messaoudi, BAJ Menelas, H Mcheick - Sensors, 2022 - mdpi.com
The visually impaired suffer greatly while moving from one place to another. They face
challenges in going outdoors and in protecting themselves from moving and stationary …

Locomote–a framework for classification of natural locomotion in vr by task, technique and modality

C Croucher, W Powell, B Stevens… - … on Visualization and …, 2023 - ieeexplore.ieee.org
Virtual reality (VR) research has provided overviews of locomotion techniques, how they
work, their strengths and overall user experience. Considerable research has investigated …

[HTML][HTML] Geography education in a collaborative virtual environment: a qualitative study on geography teachers

K Jochecová, M Černý, Z Stachoň, H Švedová… - … International Journal of …, 2022 - mdpi.com
The presented study aspires to utilize the gradually validated immense potential of
collaborative immersive virtual environments (CIVEs) in higher education when designing …

[HTML][HTML] The Effectiveness of UWB-Based Indoor Positioning Systems for the Navigation of Visually Impaired Individuals

M Rosiak, M Kawulok, M Maćkowski - Applied Sciences, 2024 - mdpi.com
UWB has been in existence for several years, but it was only a few years ago that it
transitioned from a specialized niche to more mainstream applications. Recent market data …

[HTML][HTML] A comprehensive review on NUI, multi-sensory interfaces and UX design for applications and devices for visually impaired users

L Arora, A Choudhary, M Bhatt, J Kaliappan… - Frontiers in Public …, 2024 - frontiersin.org
In today's world, there has been a significant increase in the use of devices, gadgets, and
mobile applications in our daily activities. Although this has had a significant impact on the …

[HTML][HTML] Multi-sensory learning framework for visually impaired learners: Use of 3D, haptic, audio, olfactory media

SM Chit, KM Yap, A Ahmad - Multimedia Tools and Applications, 2024 - Springer
Visually impaired (VI) people encounter difficulties in their regular activities including
learning. Providing them equal opportunity is crucial, especially in virtual learning …

Evaluation of 3DOHA enhanced virtual edutainment application for visually impaired users: a pilot study

CS Mon, KM Yap, A Ahmad - 2019 IEEE International …, 2019 - ieeexplore.ieee.org
E-learning or virtual learning is one of the popular ways in learning for young learners and
varieties of technology assistive tools are available. Besides, e-learning or virtual learning …

Mulsemedia: Review and Perspective on Potentials in Rehabilitation and Disability Technological Developments

AA Elsharif, M Mousa, A Issa - 2020 International Conference …, 2020 - ieeexplore.ieee.org
Recent technological advancements have brought great focus on the use of Multiple-
Sensorial Media (Mulsemedia) in various application fields. Perhaps the most distinctive …

Technology-Enhanced Mulsemedia Learning (TEML) Through Design for Learners with Dyslexia for Enhancing the Quality of Experience (QoE)

M Murugan, AC da Silveira, P Subashini… - Envisioning the Future of …, 2024 - Springer
Abstract Design Thinking (DT) is a successful problem-solving approach used in education
to address ill-defined problems. Traditional learning faces the challenge of static e-learning …

Design, Development and Evaluation of Haptic and Olfactory based Application for Visually Impaired Learners

CS Mon, KM Yap, A Ahmad - Electronic Journal of e …, 2021 - researchportal.hw.ac.uk
Educational entertainment or edutainment is a popular approach to allow learners
experience a fun learning environment while acquiring knowledge. Currently, this approach …