Using augmented reality for shopping: a framework for AR induced consumer behavior, literature review and future agenda

M Riar, N Xi, JJ Korbel, R Zarnekow, J Hamari - Internet research, 2022 - emerald.com
Purpose A current technological trend, which has gained even more traction recently due to
the COVID-19 pandemic, is the use of augmented reality (AR) in shopping environments. AR …

Augmented reality tools for industrial applications: What are potential key performance indicators and who benefits?

J Jetter, J Eimecke, A Rese - Computers in Human Behavior, 2018 - Elsevier
Augmented reality (AR) tools are poised to have great potential for organizations when it
comes to complex processes in the field of industrial applications–like construction or …

Virtual and augmented reality applications to improve older adults' quality of life: A systematic mapping review and future directions

RS Baragash, H Aldowah, S Ghazal - Digital health, 2022 - journals.sagepub.com
Objective The use of virtual reality and augmented reality to improve older adults' quality of
life has rapidly increased in recent years. This systematic mapping review aimed to provide …

[HTML][HTML] Identifying indicators of smartphone addiction through user-app interaction

B Noë, LD Turner, DEJ Linden, SM Allen… - Computers in human …, 2019 - Elsevier
We introduce a new approach to monitoring the activity of smartphone users based on their
physical interactions with the interface. Typical events are taps, scrolling and typing, carried …

A comprehensive review of mobile user interfaces in mHealth applications for elderly and the related ageing barriers

H Ramdowar, KK Khedo, N Chooramun - Universal Access in the …, 2024 - Springer
The adoption of mobile health technology can assist in enhancing the quality of life of elderly
people. Over the last few years, though mHealth research has expanded, the usage of …

Usability measures in mobile-based augmented reality learning applications: a systematic review

KC Lim, A Selamat, RA Alias, O Krejcar, H Fujita - Applied Sciences, 2019 - mdpi.com
The implementation of usability in mobile augmented reality (MAR) learning applications
has been utilized in a myriad of standards, methodologies, and techniques. The usage and …

Augmented Reality for the enhancement of space product assurance and safety

R Alarcon, F Wild, C Perey, MM Genescà, JG Martínez… - Acta Astronautica, 2020 - Elsevier
A growing number of companies in the aerospace industry are already leading projects to
deploy Augmented Reality (AR) to improve their workplace performance, knowledge …

The utilization of augmented reality technology for sustainable skill development for people with special needs: A systematic literature review

N Cavus, K Al-Dosakee, A Abdi, S Sadiq - Sustainability, 2021 - mdpi.com
New technologies such as Augmented Reality can be used to enhance the possibility of
obtaining new experiences to assist people with special needs. However, in the literature …

Shaping technologies for older adults with and without dementia: Reflections on ethics and preferences

U Diaz-Orueta, L Hopper… - Health Informatics …, 2020 - journals.sagepub.com
As a result of several years of European funding, progressive introduction of assistive
technologies in our society has provided many researchers and companies with …

Assessment of a location-based mobile augmented-reality game by adult users with the ARCS model

K Sdravopoulou, JM Muñoz González… - Applied Sciences, 2021 - mdpi.com
In mobile augmented reality (MAR) games, learning by doing is important to supplement the
theoretical knowledge with practical exercise in order to maximize the learning outcome …