Marketing in the Metaverse: Conceptual understanding, framework, and research agenda
KG Barrera, D Shah - Journal of Business Research, 2023 - Elsevier
A hyper-connected digital universe referred to as the 'metaverse'bears the promise of
fundamentally changing how consumers, brands, and firms will transact and interact in a …
fundamentally changing how consumers, brands, and firms will transact and interact in a …
[HTML][HTML] The cognitive affective model of immersive learning (CAMIL): A theoretical research-based model of learning in immersive virtual reality
G Makransky, GB Petersen - Educational Psychology Review, 2021 - Springer
There has been a surge in interest and implementation of immersive virtual reality (IVR)-
based lessons in education and training recently, which has resulted in many studies on the …
based lessons in education and training recently, which has resulted in many studies on the …
The Metaverse: A new digital frontier for consumer behavior
This work offers a multidisciplinary perspective on the Metaverse, focusing on its potential
implications for consumer behavior. We begin by proposing a conceptualization of the …
implications for consumer behavior. We begin by proposing a conceptualization of the …
[HTML][HTML] Psychological benefits of using social virtual reality platforms during the covid-19 pandemic: The role of social and spatial presence
M Barreda-Ángeles, T Hartmann - Computers in Human Behavior, 2022 - Elsevier
Social virtual reality (VR) platforms are an emergent phenomenon, with growing numbers of
users utilizing them to connect with others while experiencing feelings of presence (“being …
users utilizing them to connect with others while experiencing feelings of presence (“being …
Virtual reality, presence, and attitude change: Empirical evidence from tourism
The rapid development of virtual reality (VR) technology offers opportunities for a
widespread consumption of VR tourism content. It also presents challenges to better …
widespread consumption of VR tourism content. It also presents challenges to better …
Augmented reality in online retailing: a systematic review and research agenda
H Kumar - International Journal of Retail & Distribution …, 2022 - emerald.com
Purpose Augmented reality (AR) has received massive attention in online retail. Therefore,
the paper aims to review the state-of-the-art literature on AR in online retailing, by identifying …
the paper aims to review the state-of-the-art literature on AR in online retailing, by identifying …
Consumer engagement via interactive artificial intelligence and mixed reality
The use of immersive technologies has changed the consumption environment in which
retailers provide services. We present findings from a study designed to investigate …
retailers provide services. We present findings from a study designed to investigate …
Metaverse for service industries: Future applications, opportunities, challenges and research directions
Although the metaverse is still in the early stages of development and implementation, it has
the potential to revolutionize the way how businesses can interact with customers through …
the potential to revolutionize the way how businesses can interact with customers through …
[HTML][HTML] Immersive virtual reality field trips facilitate learning about climate change
Across four studies, two controlled lab experiments and two field studies, we tested the
efficacy of immersive Virtual Reality (VR) as an education medium for teaching the …
efficacy of immersive Virtual Reality (VR) as an education medium for teaching the …
Presence and immersion in virtual reality
MI Berkman, E Akan - Encyclopedia of computer graphics and games, 2024 - Springer
A game engine (Gregory 2018) is a software engine/framework mainly designed to develop
video games while providing built-in libraries, tools, and/or components for game …
video games while providing built-in libraries, tools, and/or components for game …