Active video games to promote physical activity in children and youth: a systematic review
E Biddiss, J Irwin - Archives of pediatrics & adolescent medicine, 2010 - jamanetwork.com
Objectives To systematically review levels of metabolic expenditure and changes in activity
patterns associated with active video game (AVG) play in children and to provide directions …
patterns associated with active video game (AVG) play in children and to provide directions …
Using active video games for physical activity promotion: a systematic review of the current state of research
This systematic review evaluates interventions using active video games (AVGs) to increase
physical activity and summarizes laboratory studies quantifying intensity of AVG play among …
physical activity and summarizes laboratory studies quantifying intensity of AVG play among …
Physical activity and coronavirus disease 2019 (COVID-19): specific recommendations for home-based physical training
The novel coronavirus disease 2019 (COVID-19) seems to be having a major impact on
physical activity behaviours globally. The pandemic has forced many people around the …
physical activity behaviours globally. The pandemic has forced many people around the …
[HTML][HTML] A youth compendium of physical activities: activity codes and metabolic intensities
NF Butte, KB Watson, K Ridley, IF Zakeri… - Medicine and science …, 2018 - ncbi.nlm.nih.gov
Purpose A Youth Compendium of Physical Activities (Youth Compendium) was developed
to estimate the energy costs of physical activities using data on youth only. Methods On the …
to estimate the energy costs of physical activities using data on youth only. Methods On the …
[图书][B] Advanced fitness assessment and exercise prescription
AL Gibson, DR Wagner, VH Heyward - 2025 - books.google.com
Advanced Fitness Assessment and Exercise Prescription, Ninth Edition With HKPropel
Online Video, is the definitive resource for conducting physical fitness testing and …
Online Video, is the definitive resource for conducting physical fitness testing and …
Is playing exergames really exercising? A meta-analysis of energy expenditure in active video games
This article reports a meta-analysis of energy expenditure (EE) of playing active video
games (AVGs). In particular, heart rate (HR), oxygen consumption (VO2), and EE were …
games (AVGs). In particular, heart rate (HR), oxygen consumption (VO2), and EE were …
[HTML][HTML] Active video games and health indicators in children and youth: a systematic review
AG LeBlanc, JP Chaput, A McFarlane, RC Colley… - PloS one, 2013 - journals.plos.org
Background Active video games (AVGs) have gained interest as a way to increase physical
activity in children and youth. The effect of AVGs on acute energy expenditure (EE) has …
activity in children and youth. The effect of AVGs on acute energy expenditure (EE) has …
The physiological cost and enjoyment of Wii Fit in adolescents, young adults, and older adults
LEF Graves, ND Ridgers… - … of Physical Activity …, 2010 - journals.humankinetics.com
Background: Active video games (exergames) increase energy expenditure (EE) and
physical activity (PA) compared with sedentary video gaming. The physiological cost and …
physical activity (PA) compared with sedentary video gaming. The physiological cost and …
A meta‐analysis of active video games on health outcomes among children and adolescents
This meta‐analysis synthesizes current literature concerning the effects of active video
games (AVGs) on children/adolescents' health‐related outcomes. A total of 512 published …
games (AVGs) on children/adolescents' health‐related outcomes. A total of 512 published …
The role of exergaming in improving physical activity: a review
J Sween, SF Wallington… - … of Physical Activity …, 2014 - journals.humankinetics.com
Background: The high prevalence of obesity in America can be attributed to inadequate
energy expenditure as a result of high levels of physical inactivity. This review presents an …
energy expenditure as a result of high levels of physical inactivity. This review presents an …