Virtual reality and tourism marketing: Conceptualizing a framework on presence, emotion, and intention

R Yung, C Khoo-Lattimore, LE Potter - Current Issues in Tourism, 2021 - Taylor & Francis
In a post-COVID landscape, building interest and evoking positive emotions toward tourism
products are vital for destination recovery. As a result, interest and opportunity for the use of …

The impact of perception and presence on emotional reactions: a review of research in virtual reality

J Diemer, GW Alpers, HM Peperkorn, Y Shiban… - Frontiers in …, 2015 - frontiersin.org
Virtual reality (VR) has made its way into mainstream psychological research in the last two
decades. This technology, with its unique ability to simulate complex, real situations and …

Exploring the darkverse: A multi-perspective analysis of the negative societal impacts of the metaverse

YK Dwivedi, N Kshetri, L Hughes, NP Rana… - Information Systems …, 2023 - Springer
The Metaverse has the potential to form the next pervasive computing archetype that can
transform many aspects of work and life at a societal level. Despite the many forecasted …

VR the world: Experimenting with emotion and presence for tourism marketing

R Yung, C Khoo-Lattimore, LE Potter - Journal of Hospitality and Tourism …, 2021 - Elsevier
The concept of presence, ubiquitous in VR research, remains in infancy in tourism literature.
Researchers in the field have called for empirical studies into the determinants as well as …

Transforming experience: the potential of augmented reality and virtual reality for enhancing personal and clinical change

G Riva, RM Baños, C Botella, F Mantovani… - Frontiers in …, 2016 - frontiersin.org
During life, many personal changes occur. These include changing house, school, work,
and even friends and partners. However, the daily experience shows clearly that, in some …

Gaming in virtual reality: What changes in terms of usability, emotional response and sense of presence compared to non-immersive video games?

F Pallavicini, A Pepe, ME Minissi - Simulation & Gaming, 2019 - journals.sagepub.com
Background. Virtual reality can provide innovative gaming experiences for present and
future game players. However, scientific knowledge is still limited about differences between …

Virtual reality in marketing: a framework, review, and research agenda

M Alcañiz, E Bigné, J Guixeres - Frontiers in psychology, 2019 - frontiersin.org
Marketing scholars and practitioners are showing increasing interest in Extended Reality
(XR) technologies (XRs), such as virtual reality (VR), augmented reality (AR), and mixed …

Questionnaire measures and physiological correlates of presence: A systematic review

S Grassini, K Laumann - Frontiers in psychology, 2020 - frontiersin.org
The published literature has produced several definitions for the sense of presence in a
simulated environment, as well as various methods for measuring it. The variety of …

Designing awe in virtual reality: An experimental study

A Chirico, F Ferrise, L Cordella, A Gaggioli - Frontiers in psychology, 2018 - frontiersin.org
Awe is a little-studied emotion with a great transformative potential. Therefore, the interest
toward the study of awe's underlying mechanisms has been increased. Specifically …

Qualitative online interviews: Strategies, design, and skills

A Bauman - Qualitative research in organizations and management …, 2015 - emerald.com
Interviews have proven to be “the gold standard” of qualitative research (McCoyd and
Kerson, 2006, p. 400) and “the most productive mode for producing narrative data”(Holt …