Multimodality in VR: A survey

D Martin, S Malpica, D Gutierrez, B Masia… - ACM Computing …, 2022 - dl.acm.org
Virtual reality (VR) is rapidly growing, with the potential to change the way we create and
consume content. In VR, users integrate multimodal sensory information they receive to …

[HTML][HTML] Are modern head-mounted displays sexist? A systematic review on gender differences in HMD-mediated virtual reality

S Grassini, K Laumann - Frontiers in psychology, 2020 - frontiersin.org
Modern head-mounted displays (HMDs) are a promising technology. Thanks to their
affordable cost and versatility, HMDs are gaining attention from different sectors. However …

In the blink of an eye: leveraging blink-induced suppression for imperceptible position and orientation redirection in virtual reality

E Langbehn, F Steinicke, M Lappe, GF Welch… - ACM Transactions on …, 2018 - dl.acm.org
Immersive computer-generated environments (aka virtual reality, VR) are limited by the
physical space around them, eg, enabling natural walking in VR is only possible by …

[HTML][HTML] Worldwide overview and country differences in metaverse research: a bibliometric analysis

J Shen, X Zhou, W Wu, L Wang, Z Chen - Sustainability, 2023 - mdpi.com
As a research topic integrating various subjects and technologies, Metaverse research has
been a global concern in recent years. This study explores the hotspots and frontiers of …

What and When to Explain? On-road Evaluation of Explanations in Highly Automated Vehicles

G Kim, D Yeo, T Jo, D Rus, SJ Kim - … of the ACM on Interactive, Mobile …, 2023 - dl.acm.org
Explanations in automated vehicles help passengers understand the vehicle's state and
capabilities, leading to increased trust in the technology. Specifically, for passengers of SAE …

The self-avatar follower effect in virtual reality

M Gonzalez-Franco, B Cohn, E Ofek… - … IEEE Conference on …, 2020 - ieeexplore.ieee.org
When embodying a virtual avatar in immersive VR applications where body tracking is
enabled, users typically are and feel in control the avatar movements. However, there are …

Redirected walking for exploring immersive virtual spaces with HMD: a comprehensive review and recent advances

L Fan, H Li, M Shi - IEEE Transactions on Visualization and …, 2022 - ieeexplore.ieee.org
Real walking techniques can provide the user with a more natural, highly immersive walking
experience compared to the experience of other locomotion techniques. In contrast to the …

Arc: Alignment-based redirection controller for redirected walking in complex environments

NL Williams, A Bera, D Manocha - IEEE Transactions on …, 2021 - ieeexplore.ieee.org
We present a novel redirected walking controller based on alignment that allows the user to
explore large and complex virtual environments, while minimizing the number of collisions …

Openrdw: A redirected walking library and benchmark with multi-user, learning-based functionalities and state-of-the-art algorithms

YJ Li, M Wang, F Steinicke… - 2021 IEEE International …, 2021 - ieeexplore.ieee.org
Redirected walking (RDW) is a locomotion technique that guides users on virtual paths,
which might vary from the paths they physically walk in the real world. Thereby, RDW …

Combining dynamic passive haptics and haptic retargeting for enhanced haptic feedback in virtual reality

A Zenner, K Ullmann, A Krüger - IEEE Transactions on …, 2021 - ieeexplore.ieee.org
To provide immersive haptic experiences, proxy-based haptic feedback systems for virtual
reality (VR) face two central challenges:(1) similarity, and (2) colocation. While to solve …