Multimodality in VR: A survey
Virtual reality (VR) is rapidly growing, with the potential to change the way we create and
consume content. In VR, users integrate multimodal sensory information they receive to …
consume content. In VR, users integrate multimodal sensory information they receive to …
[HTML][HTML] Are modern head-mounted displays sexist? A systematic review on gender differences in HMD-mediated virtual reality
S Grassini, K Laumann - Frontiers in psychology, 2020 - frontiersin.org
Modern head-mounted displays (HMDs) are a promising technology. Thanks to their
affordable cost and versatility, HMDs are gaining attention from different sectors. However …
affordable cost and versatility, HMDs are gaining attention from different sectors. However …
In the blink of an eye: leveraging blink-induced suppression for imperceptible position and orientation redirection in virtual reality
Immersive computer-generated environments (aka virtual reality, VR) are limited by the
physical space around them, eg, enabling natural walking in VR is only possible by …
physical space around them, eg, enabling natural walking in VR is only possible by …
[HTML][HTML] Worldwide overview and country differences in metaverse research: a bibliometric analysis
J Shen, X Zhou, W Wu, L Wang, Z Chen - Sustainability, 2023 - mdpi.com
As a research topic integrating various subjects and technologies, Metaverse research has
been a global concern in recent years. This study explores the hotspots and frontiers of …
been a global concern in recent years. This study explores the hotspots and frontiers of …
What and When to Explain? On-road Evaluation of Explanations in Highly Automated Vehicles
Explanations in automated vehicles help passengers understand the vehicle's state and
capabilities, leading to increased trust in the technology. Specifically, for passengers of SAE …
capabilities, leading to increased trust in the technology. Specifically, for passengers of SAE …
The self-avatar follower effect in virtual reality
When embodying a virtual avatar in immersive VR applications where body tracking is
enabled, users typically are and feel in control the avatar movements. However, there are …
enabled, users typically are and feel in control the avatar movements. However, there are …
Redirected walking for exploring immersive virtual spaces with HMD: a comprehensive review and recent advances
L Fan, H Li, M Shi - IEEE Transactions on Visualization and …, 2022 - ieeexplore.ieee.org
Real walking techniques can provide the user with a more natural, highly immersive walking
experience compared to the experience of other locomotion techniques. In contrast to the …
experience compared to the experience of other locomotion techniques. In contrast to the …
Arc: Alignment-based redirection controller for redirected walking in complex environments
We present a novel redirected walking controller based on alignment that allows the user to
explore large and complex virtual environments, while minimizing the number of collisions …
explore large and complex virtual environments, while minimizing the number of collisions …
Openrdw: A redirected walking library and benchmark with multi-user, learning-based functionalities and state-of-the-art algorithms
Redirected walking (RDW) is a locomotion technique that guides users on virtual paths,
which might vary from the paths they physically walk in the real world. Thereby, RDW …
which might vary from the paths they physically walk in the real world. Thereby, RDW …
Combining dynamic passive haptics and haptic retargeting for enhanced haptic feedback in virtual reality
To provide immersive haptic experiences, proxy-based haptic feedback systems for virtual
reality (VR) face two central challenges:(1) similarity, and (2) colocation. While to solve …
reality (VR) face two central challenges:(1) similarity, and (2) colocation. While to solve …