On the expanding ludosphere
Background. Taking Klabbers' call for a coherent game science as a starting point, we argue
for an alternative way to approach the multidisciplinarity of research into games. Aim …
for an alternative way to approach the multidisciplinarity of research into games. Aim …
Apps of empire: Global capitalism and the app economy
DB Nieborg - Games and Culture, 2021 - journals.sagepub.com
This article interrogates Dyer-Witheford and De Peuter's Games of Empire. Since its
publication in 2009, the game industry evolved significantly, adding billions of players …
publication in 2009, the game industry evolved significantly, adding billions of players …
Gaming I, II, and III: Arcades, video game systems, and modern game streaming services
R Banfi - Games and Culture, 2024 - journals.sagepub.com
This paper aims to create a shorthand for video game history–from video games' infancy to
the current subscription model that is dominating gaming. In this essay, I will apply the …
the current subscription model that is dominating gaming. In this essay, I will apply the …
Rethinking Remakes: Value and Culture in Video Game Temporalization
L Brown - Games and Culture, 2024 - journals.sagepub.com
As previous generations of players have aged and new generations with new tastes and
expectations have emerged, the game industry has increasingly turned to high-profile …
expectations have emerged, the game industry has increasingly turned to high-profile …
Word play: a history of voice interaction in digital games
The use of voice interaction in digital games has a long and varied history of
experimentation but has never achieved sustained, widespread success. In this article, we …
experimentation but has never achieved sustained, widespread success. In this article, we …
(Re) Playing (with) Video game History: Moving beyond Retrogaming
K Redhead Ahm - Games and Culture, 2021 - journals.sagepub.com
This article will argue that the current literature on retrogaming as a practice and the
retrogamer as a subject has been lacking in fully describing the variety of practices and …
retrogamer as a subject has been lacking in fully describing the variety of practices and …
[PDF][PDF] Incorporating curator, collector and player credibilities
J Suominen, A Sivula, M Garda - … for the Finnish Museum of Games …, 2018 - kinephanos.ca
The purpose of this paper is to explore the emergence and authorization of game cultures
heritage in relation to the process of establishing a game museum. The paper follows a …
heritage in relation to the process of establishing a game museum. The paper follows a …
[图书][B] Times of change in the demoscene: A creative community and its relationship with technology
M Reunanen - 2017 - kameli.net
TIMES OF CHANGE IN THE DEMOSCENE A Creative Community and Its Relationship with
Technology Page 1 TURUN YLIOPISTON JULKAISUJA – ANNALES UNIVERSITATIS …
Technology Page 1 TURUN YLIOPISTON JULKAISUJA – ANNALES UNIVERSITATIS …
Digital Routes in Greek History's Paths
In this paper, we present the development of a virtual reality application, namely “Roots in
Greek History” or RoGH, which provides the user with a unique experiential travel or transfer …
Greek History” or RoGH, which provides the user with a unique experiential travel or transfer …
[图书][B] The Media Snatcher: PC/Core/Turbo/Engine/Grafx/16/CDROM2/Super/Duo/Arcade/RX
C Therrien - 2019 - books.google.com
An in-depth exploration of a neglected video game platform of the 1990s and a reflection on
the way we construct the cultural history of video games. In The Media Snatcher, Carl …
the way we construct the cultural history of video games. In The Media Snatcher, Carl …