Virtual and augmented reality effects on K-12, higher and tertiary education students' twenty-first century skills
The purpose of this review article is to present state-of-the-art approaches and examples of
virtual reality/augmented reality (VR/AR) systems, applications and experiences which …
virtual reality/augmented reality (VR/AR) systems, applications and experiences which …
Systematic literature review of virtual reality intervention design patterns for individuals with autism spectrum disorders
The aims of this systematic literature review were to uncover, analyze, and present design
characteristics of virtual reality (VR) systems that have been designed as training tools for …
characteristics of virtual reality (VR) systems that have been designed as training tools for …
[HTML][HTML] Virtual reality social cognition training for children with high functioning autism
N Didehbani, T Allen, M Kandalaft, D Krawczyk… - Computers in human …, 2016 - Elsevier
Virtual reality appears to be a promising and motivating platform to safely practice and
rehearse social skills for children with Autism Spectrum Disorders (ASD). However, the …
rehearse social skills for children with Autism Spectrum Disorders (ASD). However, the …
Authenticity in Virtual Reality for assessment and intervention in autism: A conceptual review
S Parsons - Educational Research Review, 2016 - Elsevier
Virtual Reality (VR) technologies have shown potential for learning and assessment for
children, adolescents, and adults with autism. Much of the research in this area has taken a …
children, adolescents, and adults with autism. Much of the research in this area has taken a …
Investigating the usability and learner experience of a virtual reality adaptive skills intervention for adults with autism spectrum disorder
Research on the use of virtual reality (VR) for individuals with autism lacks design precedent
and theoretical guidance. Further, research in this area often fails to include participants in …
and theoretical guidance. Further, research in this area often fails to include participants in …
The application of immersive virtual reality for students with ASD: A review between 1990–2017
We live in a society where Technology has an important position in our diary activities.
Everybody wants to have the last device to be in contact with his family and friends …
Everybody wants to have the last device to be in contact with his family and friends …
Learning to work together: Designing a multi-user virtual reality game for social collaboration and perspective-taking for children with autism
S Parsons - International Journal of Child-Computer Interaction, 2015 - Elsevier
Abstract Children with Autism Spectrum Disorders (ASD) find it difficult to engage in
reciprocal, shared behaviours and technology could be particularly helpful in supporting …
reciprocal, shared behaviours and technology could be particularly helpful in supporting …
iSocial: Delivering the social competence intervention for adolescents (SCI-A) in a 3D virtual learning environment for youth with high functioning autism
One consistent area of need for students with autism spectrum disorders is in the area of
social competence. However, the increasing need to provide qualified teachers to deliver …
social competence. However, the increasing need to provide qualified teachers to deliver …
Evaluation of a spherical video-based virtual reality intervention designed to teach adaptive skills for adults with autism: A preliminary report
Information and communication technologies (ICT) have been widely adopted in the
intervention literature for individuals with Autism Spectrum Disorder (ASD). The systematic …
intervention literature for individuals with Autism Spectrum Disorder (ASD). The systematic …
Designing virtual reality tools for students with Autism Spectrum Disorder: A systematic review
GG Lorenzo, NN Newbutt… - Education and Information …, 2023 - Springer
Nowadays, technology plays a fundamental role in the development of daily life activities. In
this regard, there is an increase in disciplines that have used technologies, with educational …
this regard, there is an increase in disciplines that have used technologies, with educational …