Aar: Augmenting a wearable augmented reality display with an actuated head-mounted projector

J Hartmann, YT Yeh, D Vogel - Proceedings of the 33rd Annual ACM …, 2020 - dl.acm.org
Current wearable AR devices create an isolated experience with a limited field of view,
vergence-accommodation conflicts, and difficulty communicating the virtual environment to …

Share: Enabling co-located asymmetric multi-user interaction for augmented reality head-mounted displays

P Jansen, F Fischbach, J Gugenheimer… - Proceedings of the 33rd …, 2020 - dl.acm.org
Head-Mounted Displays (HMDs) are the dominant form of enabling Virtual Reality (VR) and
Augmented Reality (AR) for personal use. One of the biggest challenges of HMDs is the …

Quadcopter-projected in-situ navigation cues for improved location awareness

P Knierim, S Maurer, K Wolf, M Funk - … of the 2018 CHI Conference on …, 2018 - dl.acm.org
Every day people rely on navigation systems when exploring unknown urban areas. Many
navigation systems use multimodal feedback like visual, auditory or tactile cues. Although …

Fingerinput: Capturing expressive single-hand thumb-to-finger microgestures

M Soliman, F Mueller, L Hegemann, JS Roo… - Proceedings of the …, 2018 - dl.acm.org
Single-hand thumb-to-finger microgestures have shown great promise for expressive, fast
and direct interactions. However, pioneering gesture recognition systems each focused on a …

Hmd light: Sharing in-vr experience via head-mounted projector for asymmetric interaction

CH Wang, S Yong, HY Chen, YS Ye… - Proceedings of the 33rd …, 2020 - dl.acm.org
We present HMD Light, a proof-of-concept Head-Mounted Display (HMD) implementation
that reveals the Virtual Reality (VR) user's experience in the physical environment to …

Pick from here! An interactive mobile cart using in-situ projection for order picking

M Funk, AS Shirazi, S Mayer, L Lischke… - Proceedings of the 2015 …, 2015 - dl.acm.org
Order Picking is not only one of the most important but also most mentally demanding and
error-prone tasks in the industry. Both stationary and wearable systems have been …

Car exterior surface displays: Exploration in a real-world context

A Colley, J Häkkilä, MT Forsman, B Pfleging… - Proceedings of the 7th …, 2018 - dl.acm.org
Current changes in the automotive industry towards autonomous vehicles will spur wide
ranging changes in the roles of cars in urban environments. When combined with advances …

Understanding the experiences of remote workers: Opportunities for ambient workspaces at home

EK Margariti, R Ali, R Benthem de Grave… - Frontiers in Computer …, 2021 - frontiersin.org
As the COVID-19 pandemic has forced many to work remotely from home, collaborating
solely through digital technologies, a growing population of remote home workers are faced …

Traces: Studying a public reactive floor-projection of walking trajectories to support social awareness

B Monastero, DK McGookin - Proceedings of the 2018 CHI Conference …, 2018 - dl.acm.org
Walking trajectories have been used to understand how users interact with public displays.
However, it has not yet been studied how displaying them in-situ could affect users' …

Hand range interface: Information always at hand with a body-centric mid-air input surface

X Xu, A Dancu, P Maes, S Nanayakkara - Proceedings of the 20th …, 2018 - dl.acm.org
Most interfaces of our interactive devices such as phones and laptops are flat and are built
as external devices in our environment, disconnected from our bodies. Therefore, we need …