Aar: Augmenting a wearable augmented reality display with an actuated head-mounted projector
Current wearable AR devices create an isolated experience with a limited field of view,
vergence-accommodation conflicts, and difficulty communicating the virtual environment to …
vergence-accommodation conflicts, and difficulty communicating the virtual environment to …
Share: Enabling co-located asymmetric multi-user interaction for augmented reality head-mounted displays
Head-Mounted Displays (HMDs) are the dominant form of enabling Virtual Reality (VR) and
Augmented Reality (AR) for personal use. One of the biggest challenges of HMDs is the …
Augmented Reality (AR) for personal use. One of the biggest challenges of HMDs is the …
Quadcopter-projected in-situ navigation cues for improved location awareness
Every day people rely on navigation systems when exploring unknown urban areas. Many
navigation systems use multimodal feedback like visual, auditory or tactile cues. Although …
navigation systems use multimodal feedback like visual, auditory or tactile cues. Although …
Fingerinput: Capturing expressive single-hand thumb-to-finger microgestures
Single-hand thumb-to-finger microgestures have shown great promise for expressive, fast
and direct interactions. However, pioneering gesture recognition systems each focused on a …
and direct interactions. However, pioneering gesture recognition systems each focused on a …
Hmd light: Sharing in-vr experience via head-mounted projector for asymmetric interaction
We present HMD Light, a proof-of-concept Head-Mounted Display (HMD) implementation
that reveals the Virtual Reality (VR) user's experience in the physical environment to …
that reveals the Virtual Reality (VR) user's experience in the physical environment to …
Pick from here! An interactive mobile cart using in-situ projection for order picking
Order Picking is not only one of the most important but also most mentally demanding and
error-prone tasks in the industry. Both stationary and wearable systems have been …
error-prone tasks in the industry. Both stationary and wearable systems have been …
Car exterior surface displays: Exploration in a real-world context
Current changes in the automotive industry towards autonomous vehicles will spur wide
ranging changes in the roles of cars in urban environments. When combined with advances …
ranging changes in the roles of cars in urban environments. When combined with advances …
Understanding the experiences of remote workers: Opportunities for ambient workspaces at home
EK Margariti, R Ali, R Benthem de Grave… - Frontiers in Computer …, 2021 - frontiersin.org
As the COVID-19 pandemic has forced many to work remotely from home, collaborating
solely through digital technologies, a growing population of remote home workers are faced …
solely through digital technologies, a growing population of remote home workers are faced …
Traces: Studying a public reactive floor-projection of walking trajectories to support social awareness
B Monastero, DK McGookin - Proceedings of the 2018 CHI Conference …, 2018 - dl.acm.org
Walking trajectories have been used to understand how users interact with public displays.
However, it has not yet been studied how displaying them in-situ could affect users' …
However, it has not yet been studied how displaying them in-situ could affect users' …
Hand range interface: Information always at hand with a body-centric mid-air input surface
Most interfaces of our interactive devices such as phones and laptops are flat and are built
as external devices in our environment, disconnected from our bodies. Therefore, we need …
as external devices in our environment, disconnected from our bodies. Therefore, we need …