[图书][B] Real-time rendering

T Akenine-Moller, E Haines, N Hoffman - 2019 - taylorfrancis.com
Thoroughly revised, this third edition focuses on modern techniques used to generate
synthetic three-dimensional images in a fraction of a second. With the advent of …

A survey of visibility for walkthrough applications

D Cohen-Or, YL Chrysanthou, CT Silva… - IEEE Transactions on …, 2003 - ieeexplore.ieee.org
Visibility algorithms for walkthrough and related applications have grown into a significant
area, spurred by the growth in the complexity of models and the need for highly interactive …

Coherent hierarchical culling: Hardware occlusion queries made useful

J Bittner, M Wimmer, H Piringer… - Computer Graphics …, 2004 - Wiley Online Library
We present a simple but powerful algorithm for optimizing the usage of hardware occlusion
queries in arbitrary complex scenes. Our method minimizes the number of issued queries …

MMR: An interactive massive model rendering system using geometric and image-based acceleration

D Aliaga, J Cohen, A Wilson, E Baker… - Proceedings of the …, 1999 - dl.acm.org
We present a system for rendering very complex 3D models at interactive rates. We select a
subset of the model as preferred viewpoints and partition the space into virtual cells. Each …

Accelerated occlusion culling using shadow frusta

T Hudson, D Manocha, J Cohen, M Lin, K Hoff… - Proceedings of the …, 1997 - dl.acm.org
Many applications in computer graphics and virtual environments need to render datasets
with large numbers of primitives and high depth complexity at interactive rates. However …

Conservative visibility preprocessing using extended projections

F Durand, G Drettakis, J Thollot, C Puech - Proceedings of the 27th …, 2000 - dl.acm.org
Visualization of very complex scenes can be significantly accelerated using occlusion
culling. In this paper we present a visibility preprocessing method which efficiently computes …

Methods and apparatus for transmission and rendering of complex 3D models over networks using mixed representations

IM Martin - US Patent 6,684,255, 2004 - Google Patents
US6684255B1 - Methods and apparatus for transmission and rendering of complex 3D
models over networks using mixed representations - Google Patents US6684255B1 …

Visibility in computer graphics

J Bittner, P Wonka - … and Planning B: Planning and Design, 2003 - journals.sagepub.com
Visibility computation was crucial for computer graphics from its very beginning. The first
visibility algorithms in computer graphics aimed to determine visible surfaces in a …

Occlusion culling algorithms: A comprehensive survey

I Pantazopoulos, S Tzafestas - Journal of Intelligent and Robotic Systems, 2002 - Springer
In this paper, occlusion culling techniques that appeared in the last decade are reviewed.
Occlusion culling techniques are responsible for reducing the polygons rendered by the …

System and method of procedural visibility for interactive and broadcast streaming of entertainment, advertising, and tactical 3D graphical information using a visibility …

BL Jenkins - US Patent 9,171,396, 2015 - Google Patents
PCT patent application number PCT/US2011/051403 further claims the benefit of the earlier
filing date of US Provisional Application 61/384,284 entitled “System and Method of …