Cross-device taxonomy: Survey, opportunities and challenges of interactions spanning across multiple devices
Designing interfaces or applications that move beyond the bounds of a single device screen
enables new ways to engage with digital content. Research addressing the opportunities …
enables new ways to engage with digital content. Research addressing the opportunities …
Bishare: Exploring bidirectional interactions between smartphones and head-mounted augmented reality
F Zhu, T Grossman - Proceedings of the 2020 CHI Conference on …, 2020 - dl.acm.org
In pursuit of a future where HMD devices can be used in tandem with smartphones and
other smart devices, we present BISHARE, a design space of cross-device interactions …
other smart devices, we present BISHARE, a design space of cross-device interactions …
A survey of user interaction for spontaneous device association
MK Chong, R Mayrhofer, H Gellersen - ACM Computing Surveys (CSUR …, 2014 - dl.acm.org
In a wireless world, users can establish ad hoc virtual connections between devices that are
unhampered by cables. This process is known as spontaneous device association. A wide …
unhampered by cables. This process is known as spontaneous device association. A wide …
Duet: exploring joint interactions on a smart phone and a smart watch
The emergence of smart devices (eg, smart watches and smart eyewear) is redefining
mobile interaction from the solo performance of a smart phone, to a symphony of multiple …
mobile interaction from the solo performance of a smart phone, to a symphony of multiple …
Watchconnect: A toolkit for prototyping smartwatch-centric cross-device applications
S Houben, N Marquardt - Proceedings of the 33rd annual ACM …, 2015 - dl.acm.org
People increasingly use smartwatches in tandem with other devices such as smartphones,
laptops or tablets. This allows for novel cross-device applications that use the watch as both …
laptops or tablets. This allows for novel cross-device applications that use the watch as both …
Motion correlation: Selecting objects by matching their movement
Selection is a canonical task in user interfaces, commonly supported by presenting objects
for acquisition by pointing. In this article, we consider motion correlation as an alternative for …
for acquisition by pointing. In this article, we consider motion correlation as an alternative for …
[PDF][PDF] StretchEBand: Enabling Fabric-based Interactions through Rapid Fabrication of Textile Stretch Sensors.
The increased interest in interactive soft materials, such as smart clothing and responsive
furniture, means that there is a need for flexible and deformable electronics. In this paper, we …
furniture, means that there is a need for flexible and deformable electronics. In this paper, we …
Interaction techniques for creating and exchanging content with public displays
Falling hardware prices and ever more displays being connected to the Internet will lead to
large public display networks, potentially forming a novel communication medium. We …
large public display networks, potentially forming a novel communication medium. We …
Supporting visual exploration for multiple users in large display environments
We present a design space exploration of interaction techniques for supporting multiple
collaborators exploring data on a shared large display. Our proposed solution is based on …
collaborators exploring data on a shared large display. Our proposed solution is based on …
Sleed: Using a sleeve display to interact with touch-sensitive display walls
We present SleeD, a touch-sensitive Sleeve Display that facilitates interaction with multi-
touch display walls. Large vertical displays allow multiple users to interact effectively with …
touch display walls. Large vertical displays allow multiple users to interact effectively with …