Visualization in motion: A research agenda and two evaluations
We contribute a research agenda for visualization in motion and two experiments to
understand how well viewers can read data from moving visualizations. We define …
understand how well viewers can read data from moving visualizations. We define …
Relive: Bridging in-situ and ex-situ visual analytics for analyzing mixed reality user studies
The nascent field of mixed reality is seeing an ever-increasing need for user studies and
field evaluation, which are particularly challenging given device heterogeneity, diversity of …
field evaluation, which are particularly challenging given device heterogeneity, diversity of …
A Survey on Cross‐Virtuality Analytics
Cross‐virtuality analytics (XVA) is a novel field of research within immersive analytics and
visual analytics. A broad range of heterogeneous devices across the reality–virtuality …
visual analytics. A broad range of heterogeneous devices across the reality–virtuality …
A comprehensive survey on AR-enabled local collaboration
With the rapid development of augmented reality (AR) technology and devices, it is widely
used in education, design, industry, game, medicine and other fields. It brings new …
used in education, design, industry, game, medicine and other fields. It brings new …
Where should we put it? layout and placement strategies of documents in augmented reality for collaborative sensemaking
Future offices are likely reshaped by Augmented Reality (AR) extending the display space
while maintaining awareness of surroundings, and thus promise to support collaborative …
while maintaining awareness of surroundings, and thus promise to support collaborative …
Tangible globes for data visualisation in augmented reality
Head-mounted augmented reality (AR) displays allow for the seamless integration of virtual
visualisation with contextual tangible references, such as physical (tangible) globes. We …
visualisation with contextual tangible references, such as physical (tangible) globes. We …
Design patterns for situated visualization in augmented reality
B Lee, M Sedlmair… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Situated visualization has become an increasingly popular research area in the visualization
community, fueled by advancements in augmented reality (AR) technology and immersive …
community, fueled by advancements in augmented reality (AR) technology and immersive …
PEARL: Physical environment based augmented reality lenses for in-situ human movement analysis
This paper presents Pearl, a mixed-reality approach for the analysis of human movement
data in situ. As the physical environment shapes human motion and behavior, the analysis …
data in situ. As the physical environment shapes human motion and behavior, the analysis …
Autovis: Enabling mixed-immersive analysis of automotive user interface interaction studies
P Jansen, J Britten, A Häusele… - Proceedings of the …, 2023 - dl.acm.org
Automotive user interface (AUI) evaluation becomes increasingly complex due to novel
interaction modalities, driving automation, heterogeneous data, and dynamic environmental …
interaction modalities, driving automation, heterogeneous data, and dynamic environmental …
Avatar: An immersive analysis environment for human motion data combining interactive 3d avatars and trajectories
Analysis of human motion data can reveal valuable insights about the utilization of space
and interaction of humans with their environment. To support this, we present AvatAR, an …
and interaction of humans with their environment. To support this, we present AvatAR, an …