[HTML][HTML] The theory of immersive collaborative learning (TICOL)

G Makransky, GB Petersen - Educational Psychology Review, 2023 - Springer
The need to virtually collaborate across distributed locations has drastically increased.
Developments such as the COVID-19 pandemic and new IT platforms like the metaverse …

Virtual and Augmented Reality in Cardiovascular Care in Low and Middle Income Country

AB Shrestha, AM Taha, A Siddiq, S Shrestha… - Current Problems in …, 2024 - Elsevier
The global health sector has witnessed an escalating integration of Virtual Reality (VR) and
Augmented Reality (AR) technologies, particularly in high-income countries. The application …

Development and Evaluation of Collaboration Scripts for Long-distance VR Team Collaboration and Co-creation in Elementary STEM Learning

HC Hung, MY Chuang, CH Chen - International Journal of Science and …, 2024 - Springer
Due to the pandemic, many students have been forced to study remotely. This study aims to
investigate the impact of online collaboration scripts on learning outcomes in virtual reality …

Validation of technology acceptance model for virtual reality usage in collaborative learning to enhance learner performance

H Guo, F Ma, Z Zhou - Innovations in Education and Teaching …, 2024 - Taylor & Francis
The growing influence of technology has prompted numerous scholars to explore how
virtual reality (VR) affects performance. This study aims to validate the technology …

Literature Review on the Use of Interactive Labs Technology in The Context of Science Education

NNSP Verawati, AA Purwoko - International Journal of …, 2024 - e-journal.undikma.ac.id
Science education is a cornerstone in preparing students for the complexities of the
contemporary world. In this vein, the integration of Interactive Labs technology resources …

[PDF][PDF] Collaborative learning in an immersive virtual environment: The effects of context and retrieval practice

N Bender - 2024 - lup.lub.lu.se
Abstract The accessibility of Virtual Reality (VR) enables the investigation of desirable
difficulties originating from memory research with increased ecological validity. The two …

Generative Learning Strategy is a Solution for Teaching Writing Skill

F Susanto - International Journal of Social Learning (IJSL), 2023 - ijsl.pubmedia.id
The purpose of this research was to determine the implementation of the Generative
Learning strategy model as a solution for teaching text writing skills in English and to …

[HTML][HTML] Application of VR motion intelligent capture based on DLPMA algorithm in sports training

X Li - Systems and Soft Computing, 2024 - Elsevier
With the rapid development of Virtual Reality (VR) technology, its application in the field of
sports training is also receiving increasing attention. This study applies the Distance …

Exploring UX: Instructional Designs for Groups in Mozilla Hubs

K Knutzen, G Kreuzberger, W Broll - International Conference on Human …, 2024 - Springer
To evaluate the user experience and acceptance of Mozilla Hubs as an opportunity for
educational classroom activities, we conducted user surveys involving N= 33 students of 5 …

[PDF][PDF] Recent Trends in Virtual Reality for Meaningful and Fun Science Learning: A Systematic Literature Review

I Purnama, AW Prananta, T Wijanarko - 2024 - researchgate.net
The use of Virtual Reality in education can revolutionize the learning experience of students
through immersive and captivating encounters that can enhance their understanding of the …