Wearable haptic systems for the fingertip and the hand: taxonomy, review, and perspectives
In the last decade, we have witnessed a drastic change in the form factor of audio and vision
technologies, from heavy and grounded machines to lightweight devices that naturally fit our …
technologies, from heavy and grounded machines to lightweight devices that naturally fit our …
A review of exoskeleton-type systems and their key technologies
CJ Yang, JF Zhang, Y Chen… - Proceedings of the …, 2008 - journals.sagepub.com
The exoskeleton-type system is a brand new type of man—machine intelligent system. It fully
combines human intelligence and machine power so that machine intelligence and human …
combines human intelligence and machine power so that machine intelligence and human …
Dexmo: An inexpensive and lightweight mechanical exoskeleton for motion capture and force feedback in VR
We present Dexmo: an inexpensive and lightweight mechanical exoskeleton system for
motion capturing and force feedback in virtual reality applications. Dexmo combines multiple …
motion capturing and force feedback in virtual reality applications. Dexmo combines multiple …
Wolverine: A wearable haptic interface for grasping in virtual reality
The Wolverine is a mobile, wearable haptic device designed for simulating the grasping of
rigid objects in a virtual reality interface. In contrast to prior work on wearable force feedback …
rigid objects in a virtual reality interface. In contrast to prior work on wearable force feedback …
Haptic interface for force reflection in manipulation tasks
J Desai, G Tholey - US Patent App. 11/271,115, 2006 - Google Patents
A haptic interface was designed and developed for use in manipulation tasks. The
mechanism consists of a closed kinematic chain. The force feedback mechanism consists of …
mechanism consists of a closed kinematic chain. The force feedback mechanism consists of …
Haptic glove with MR brakes for virtual reality
J Blake, HB Gurocak - IEEE/ASME Transactions On …, 2009 - ieeexplore.ieee.org
Haptic gloves open up the world of force feedback by allowing the user to pick up and feel
virtual objects in a natural way. In most of the existing gloves, a remote box houses a large …
virtual objects in a natural way. In most of the existing gloves, a remote box houses a large …
Toward whole-hand kinesthetic feedback: A survey of force feedback gloves
Force feedback gloves have found many applications in fields such as teleoperation and
virtual reality. In order to enhance the immersive feeling of interaction with remote or virtual …
virtual reality. In order to enhance the immersive feeling of interaction with remote or virtual …
Mechanical design of a novel hand exoskeleton for accurate force displaying
M Fontana, A Dettori, F Salsedo… - … conference on robotics …, 2009 - ieeexplore.ieee.org
This paper deals with the mechanical design of a novel haptic hand exoskeleton (HE) that
allows exerting controlled forces on the fingertip of the index and thumb of the operator. The …
allows exerting controlled forces on the fingertip of the index and thumb of the operator. The …
Five-fingered haptic interface robot: HIRO III
T Endo, H Kawasaki, T Mouri, Y Ishigure… - IEEE transactions on …, 2010 - ieeexplore.ieee.org
This paper presents the design and characteristics of a five-fingered haptic interface robot
named HIRO III. The aim of the development of HIRO III is to provide a high-precision three …
named HIRO III. The aim of the development of HIRO III is to provide a high-precision three …
Integral admittance shaping: A unified framework for active exoskeleton control
Current strategies for lower-limb exoskeleton control include motion intent estimation, which
is subject to inaccuracies in muscle torque estimation as well as modeling error. Approaches …
is subject to inaccuracies in muscle torque estimation as well as modeling error. Approaches …