A unifying tool for bounding the quality of non-cooperative solutions in weighted congestion games

V Bilò - Theory of Computing Systems, 2018 - Springer
We present a general technique, based on a primal-dual formulation, for analyzing the
quality of self-emerging solutions in weighted congestion games. With respect to traditional …

[图书][B] Coping with Selfishness in Congestion Games: Analysis and Design Via LP Duality

V Bilò, C Vinci - 2023 - books.google.com
​ Congestion games are a fundamental class of games widely considered and studied in
non-cooperative game theory, introduced to model several realistic scenarios in which …

The inefficiency of Nash and subgame perfect equilibria for network routing

J Correa, J de Jong, B De Keijzer… - … of operations research, 2019 - pubsonline.informs.org
This paper provides new bounds on the quality of equilibria in finite congestion games with
affine cost functions, specifically for atomic network routing games. It is well known that the …

On lookahead equilibria in congestion games

V Bilo, A Fanelli, L Moscardelli - Mathematical Structures in …, 2017 - cambridge.org
We investigate the issues of existence and efficiency of lookahead equilibria in congestion
games. Lookahead equilibria, whose study has been initiated by Mirrokni et al.(2012) …

The sequential price of anarchy for affine congestion games with few players

J de Jong, M Uetz - Operations Research Letters, 2019 - Elsevier
This paper determines the sequential price of anarchy for Rosenthal congestion games with
affine cost functions and few players. We show that for two players, the sequential price of …

On the robustness of the approximate price of anarchy in generalized congestion games

V Bilò - International Symposium on Algorithmic Game Theory, 2016 - Springer
One of the main results shown through Roughgarden's notions of smooth games and robust
price of anarchy is that, for any sum-bounded utilitarian social function, the worst-case price …

The curse of ties in congestion games with limited lookahead

C Groenland, G Schäfer - arXiv preprint arXiv:1804.07107, 2018 - arxiv.org
We introduce a novel framework to model limited lookahead in congestion games.
Intuitively, the players enter the game sequentially and choose an optimal action under the …

On the performance of mildly greedy players in cut games

V Bilò, M Paladini - Journal of Combinatorial Optimization, 2016 - Springer
We continue the study of the performance of mildly greedy players in cut games initiated by
Christodoulou et al.(Theoret Comput Sci 438: 13–27, 2012), where a mildly greedy player is …

The curse of rationality in sequential scheduling games

C Chen, Y Xu - International Conference on Web and Internet …, 2020 - Springer
Despite the emphases on computability issues in research of algorithmic game theory, the
limited computational capacity of players have received far less attention. This work …

Sequential solutions in machine scheduling games

C Chen, P Giessler, A Mamageishvili, M Mihalák… - Journal of …, 2024 - Springer
We consider the classical machine scheduling, where n jobs need to be scheduled on m
machines, and where job j scheduled on machine i contributes p ij∈ R to the load of …