Point cloud rendering after coding: Impacts on subjective and objective quality
Recently, point clouds have shown to be a promising way to represent 3D visual data for a
wide range of immersive applications, from augmented reality to autonomous cars …
wide range of immersive applications, from augmented reality to autonomous cars …
Textured mesh vs coloured point cloud: A subjective study for volumetric video compression
Volumetric video (VV) pipelines reached a high level of maturity, creating interest to use
such content in interactive visualisation scenarios. VV allows real world content to be …
such content in interactive visualisation scenarios. VV allows real world content to be …
Cloud-based xr services: A survey on relevant challenges and enabling technologies
In recent years, the emergence of XR (eXtended Reality) applications, including
Holography, Augmented, Virtual and Mixed Reality, has resulted in the creation of rather …
Holography, Augmented, Virtual and Mixed Reality, has resulted in the creation of rather …
Visual quality of 3d meshes with diffuse colors in virtual reality: Subjective and objective evaluation
Y Nehmé, F Dupont, JP Farrugia… - … on Visualization and …, 2020 - ieeexplore.ieee.org
Surface meshes associated with diffuse texture or color attributes are becoming popular
multimedia contents. They provide a high degree of realism and allow six degrees of …
multimedia contents. They provide a high degree of realism and allow six degrees of …
Multiparty holomeetings: Toward a new era of low-cost volumetric holographic meetings in virtual reality
Fueled by advances in multi-party communications, increasingly mature immersive
technologies being adopted, and the COVID-19 pandemic, a new wave of social virtual …
technologies being adopted, and the COVID-19 pandemic, a new wave of social virtual …
Toward hyper-realistic and interactive social VR experiences in live TV scenarios
SF Langa, MM Climent, G Cernigliaro… - IEEE Transactions on …, 2021 - ieeexplore.ieee.org
Social Virtual Reality (VR) allows multiple distributed users getting together in shared virtual
environments to socially interact and collaborate. This article explores the applicability and …
environments to socially interact and collaborate. This article explores the applicability and …
Textured mesh quality assessment: Large-scale dataset and deep learning-based quality metric
Y Nehmé, J Delanoy, F Dupont, JP Farrugia… - ACM Transactions on …, 2023 - dl.acm.org
Over the past decade, three-dimensional (3D) graphics have become highly detailed to
mimic the real world, exploding their size and complexity. Certain applications and device …
mimic the real world, exploding their size and complexity. Certain applications and device …
Networked metaverse systems: foundations, gaps, research directions
This article discusses 'Metaverse'from a technical perspective, focusing on networked
systems aspects. Based on a technical definition of the 'Metaverse,'we examine the current …
systems aspects. Based on a technical definition of the 'Metaverse,'we examine the current …
Towards socialVR: evaluating a novel technology for watching videos together
Social VR enables people to interact over distance with others in real-time. It allows remote
people, typically represented as avatars, to communicate and perform activities together in a …
people, typically represented as avatars, to communicate and perform activities together in a …
Subjective and objective quality assessment for volumetric video
Volumetric video (VV) is a novel form of video that allows recreation of real-world scenes in
3D with users consuming the content from any viewpoint they desire. This makes VV best …
3D with users consuming the content from any viewpoint they desire. This makes VV best …