Digital card games in education: A ten year systematic review

M Kordaki, A Gousiou - Computers & Education, 2017 - Elsevier
This paper presents a 10-year review study that focuses on the investigation of the use of
Digital Card Games (DCGs) as learning tools in education. Specific search terms keyed into …

Natural affect data—Collection & annotation in a learning context

S Afzal, P Robinson - 2009 3rd International Conference on …, 2009 - ieeexplore.ieee.org
Automatic inference of affect relies on representative data. For viable applications of such
technology the use of naturalistic over posed data has been increasingly emphasised …

Natural affect data: Collection and annotation

S Afzal, P Robinson - New perspectives on affect and learning …, 2011 - Springer
Emotions are crucial for healthy cognitive functioning and have direct relevance to learning
and achievement. Not surprisingly then, affective diagnoses constitute a significant aspect of …

Emotion inference from human body motion

D Bernhardt - 2010 - cl.cam.ac.uk
The human body has evolved to perform sophisticated tasks from locomotion to the use of
tools. At the same time our body movements can carry information indicative of our …

26 Emotion Data Collection and Its Implications for Affective Computing

S Afzal, P Robinson - The Oxford handbook of affective …, 2014 - books.google.com
Affective Computing has matured into an exciting and promising research discipline; several
applications already show its immense potential in realizing the next generation of …

[PDF][PDF] Using an Ethnographic Approach to Collect EmotionalData in Affective Learning Research

X Tao, Q Niu, M Jackson - International Journal of Information and …, 2013 - ijiee.org
Affective computing is an interdisciplinary research field that has made plentiful and
substantial achievements in this decade. In previous Artificial Intelligence research …

Gesture Control Using Active Difference Signatures and Sparse Learning

A Savakis, R Rudra, R Ptucha - 2014 22nd International …, 2014 - ieeexplore.ieee.org
With the introduction of low cost depth sensors, gesture recognition systems for computer
interface control are becoming a reality and require accurate recognition in real time. In this …

Design of a multi-walled carbon nanotubes vacuum gauge

KY Dong, SIL Moon, J Lee, J Choi… - 2009 4th IEEE …, 2009 - ieeexplore.ieee.org
Measurements of the variation of vacuum level inside of field emission device when electron
is emitted from carbon nanotubes (CNT) by electric field were performed. Multi-walled …

[PDF][PDF] Do affect-sensitive machines influence user behavior

LD Riek, S Afzal, P Robinson - … of the AISB symposium on the …, 2009 - papers.laurelriek.org
Machines are becoming more socially aware as the fields of affective computing and
ambient intelligence advance. In the future such machines will start to become more …

[图书][B] Joint optimization of manifold learning and sparse representations for face and gesture analysis

R Ptucha - 2013 - search.proquest.com
Face and gesture understanding algorithms are powerful enablers in intelligent vision
systems for surveillance, security, entertainment, and smart spaces. In the future, complex …